Id Software Talks About DOOM Nintendo Switch Edition, What’s Different and What’s Not?

Bethesda seems to be speeding up its DOOM Nintendo Switch Edition release and we’ll be able to see it really soon on our consoles. As announced today by id Software, the Nintendo Switch Edition of DOOM, which was released in 2016 for PlayStation 4, Xbox One, will be launching on November 10th. An interview with id Software’s creative leader Hugo Martin and executive producer, Marty Stratton has been uploaded on Nintendo’s Youtube channel where they talked a bit more about the Nintendo Switch port of DOOM.

As explained by Martin, DOOM fans only want one thing from their game, to slay demons so giving it a lot of additional stuff wasn’t necessary. Seeing the DOOM Nintendo Switch Edition gives fans one more reason to replay the game, this time on a handheld console.

Multiplayer mode will be also available on Nintendo Switch even though it looks a little different than we remember. The developers stated on the video that they try to keep it as action-oriented and fast-paced as possible since its an “awesome feature of the game”. 12 modes will be available for you to dive in and you will have access to all DLC so the game in total will be featuring 18 maps and a lot of other cool stuff.

When asked about the performance of DOOM Nintendo Switch Edition id Software executive producer Marty Stratton said that the studio knew they have a really scalable engine to work with on their hands. With the help of Panic Button studio, they managed to make a stunning version of DOOM for the Switch. His words were:

 “It’s really remarkable and visually stunning. We wouldn’t put it in people’s hands if we weren’t proud of it and we didn’t think it was the best possible representation of Doom.”

They also confirmed that the game will run at 30 frames per seconds since they wanted to be sure that it will be as smooth and fast as possible.

The creative leader of id Software, Hugo Martin said that he’s really excited about DOOM returning to Nintendo consoles since its last appearances: on the Super Nintendo in 1995, the Nintendo 64 in 1997, then twice on the Game Boy Advance.

Apart from DOOM, Bethesda Softworks is also bringing a port of The Elder Scrolls V: Skyrim to the Nintendo Switch on November 17, and Wolfenstein II: The New Colossus, which debuts on PC, PlayStation 4 and Xbox One later this month, is confirmed for the Switch sometime next year.

Always looking for a deep story, empathetic characters, and a great soundtrack in video games. Hardcore game hoarder and a strong believer that one day Xbox will win the console war.