Detroit: Become Human Resolution Runs At 4K Checkerboard, Not Native

There appears to have been a bit of a mis-reporting dealing with the Detroit: Become Human resolution, the level of detail that the game will run at. While the game will still be running at 4K resolution, it will be the 4K checkerboard variant, rather than native 4K.

This isn’t actually that big of a deal, though it might seem that way to some. Various other games on the Playstation 4 that have been praised for their visuals, such as Horizon Zero Dawn and the upcoming God of War game (which is releasing Friday) have both been rendered in 4K checkerboard, so it’s likely that the Detroit: Become Human resolution will still look great.

The misconception that Detroit: Become Human would have native 4K resolution seems to be the result of a miscommunication between IGN and Detroit’s developer Quantic Dream, even though the game having 4K resolution had already been debunked at the Game Developers Conference this year. The IGN news was quickly debunked by Sony, which said that the game would be using 4K checkerboarding resolution.

So, the game won’t look as good as it could if you’re planning on playing it on the Playstation 4 Pro, but the game will hopefully still look just as good.

Checkerboard rendering allows the GPU to be able to render textures at a higher resolution than it would normally be capable of by rendering the textures in a certain way, so even if a Playstation 4 isn’t able to bump things up to 4K on its own, the game will still look amazing.

You’ll be able to see how the Detroit: Become Human resolution will look when the game comes out for the Playstation 4 and Playstation 4 Pro on May 25. Considering the clips that we’ve seen in the game’s trailers so far, it’s likely that the game will look amazing.