Death Stranding Concept is “Mind Blowing,” Says Norman Reedus

Hideo Kojima’s Death Stranding is a “mind-blowing” concept, according to Norman Reedus. Speaking in a recent interview, he stated that the game isn’t about run here and there to kill everything in sight. To him, the concept is unique and highlights some social elements as well.

The game is about connections, as we all know, and according to Reedus Death Stranding is ahead of its time. Parts of it focuses on the millennial culture, culture that is about isolation and lack of physical contact.

The concept is so mind-blowing because it’s not like ‘Kill everybody and win the game!’ It’s a connecting thing. It’s like the opposite. It’s so ahead of its time, and there’re elements of social media in it, and the idea is that… So many games and so many parts of millennial culture are being alone in a room, and you lose contact – physical contact – with people. This is after that and the re-establishing of that physical contact. It’s super, super interesting.

The entire game is clouded with mystery and every comment related to the game just thickens the mystery. The connections are made with the umbilical cords seen the Death Stranding trailers.

There are multiplayer elements in the game that will connect players. Hideo Kojima is trying something very different with multiplayer.  Also, the next time we see Death Stranding in action Kojima may reveal female Ludan.

As far as the release date goes, the game is expected to release sometime in 2019. However, Hideo Kojima is planning a surprise for the community and many speculate that the game could come 0ut this year; especially since development pace is faster than anything Sony has seen before.

Death Stranding is a PS4 exclusive with support for PS4 Pro as well.

What do you think Death Stranding is all about? Share your theories with us in the comments below. We will feature the best one in a featured article on SegmentNext.

Sarmad is our Senior Editor, and is also one of the more refined and cultured among us. He's 25, a finance major, and having the time of his life writing about videogames.