Cyberpunk Creator Reveals The “Dark Side” Of Night City

Remember that bustling commercial hub from the earlier Cyberpunk 2077 footage? That’s Watson and just one of six districts you can explore in Night City. CD Projekt Red did mention that each area has a unique story to tell. According to the creator of the original tabletop game, though, you would be surprised to know how deep (and dark) the rot goes.

Pacifica is one of the other districts of Night City that has been made home by a number of gangs. Unlike the vibrant atmosphere of Watson, it has a gloomy cloud hovering above its series of slums. In an interview for the latest issue of PC Gamer magazine, Mike Pondsmith described Pacifica as the “playground by the sea that didn’t work out”.

There was a time when massive skyscraper hotels were being constructed in Pacifica but then investors pulled out and left the district at the mercy of the criminal cyberpunk underworld. The tragedy that shook Pacifica can be seen through its architecture, which Pondsmith made sure of by collaborating with CD Projekt Red. “There are all kinds of incredibly subtle details buried in the architecture of the city,” he said.

Interestingly, Pondsmith revealed that Pacifica and the other districts of Night City have a dark side just like any city in the real world. While working on Cyberpunk 2077, he strived to make sure everything in the setting is rooted in some kind of truth. He did this by pouring his own personal experiences into the game.

“We were hitting some very strange bars, and some of them were just amazingly cyberpunk,” he said. “Industrial bars, biker bars. We were walking through the rainy streets of San Francisco and it was dangerous. I had a big-ass afro and mirror shades, and I was packing a nine-inch knife.”

Pondsmith believes that every detail of the Cyberpunk Night City resonates with some truth of the real world. You will be able to sense these aesthetics when jumping into Cyberpunk 2077 yourself, or at least that’s what the tabletop creator firmly believes.

Last week, concept art coordinator Marthe Jonkers also explained how Night City has a complex design and history behind it. He stated that the folks at CD Projekt Red had to see every cyberpunk movie and read every cyberpunk book. A lot of time was invested into visualizing Night City for Cyberpunk 2077.

CD Projekt Red is known to never compromise on lore and storytelling. The developer is even attaching a narrative to the multiplayer component, which won’t release unless “it fits the lore” of Night City because that’s just how CD Projekt Red works.

Cyberpunk 2077 is scheduled to release for PlayStation 4, Xbox One, and PC on April 16, 2019.

has halted regime changes, curbed demonic invasions, and averted at least one cosmic omnicide; all from the confines of his gaming chair.