CD Projekt RED Responds to Loot Boxes for Cyberpunk 2077, “You Get What You Pay For–No Bullsh**”

Cyberpunk 2077, an ambitious project from CD Projekt RED, was rumored last month to be incorporating multiplayer elements. This would be a first for the highly acclaimed company, provided that the information is true, because the Polish development team has so far only reveled in an unmatched single-player experience with The Witcher franchise.

Considering how every major publisher has begun opting for the controversial benefits that come with a games-as-a-service business model, some fans became concerned that Cyberpunk 2077 may also end up with loot boxes.

Yesterday, CD Projekt RED affirmed its stance against microtransactions by assuring that Cyberpunk 2077 will not disappoint the masses. The highly anticipated steampunk role-playing game will be “nothing less than” what we saw with The Witcher 3: Wild Hunt. Players can once again expect a massive open world with a story-driven single-player journey. The company will not let greed get in the way of its promises.

Cyberpunk 2077 has been in development for more than two years now, with work being put in by a small batch of developers even when The Witcher 3: Wild Hunt was close to release. The development cycle has only quickened since then but the developer continues to maintain radio silence.

A couple of months back, it was subtly revealed that Cyberpunk 2077 will feature “flying cars” in a dystopian futuristic setting where robotics and genetic enhancement are common. The in-game world will also be one gigantic city with a lot of room for exploration.

Cyberpunk 2077 is assumed to be in development for PlayStation 4, Xbox One, and PC. We are possibly looking a full reveal next year, with a release in early 2019.

has halted regime changes, curbed demonic invasions, and averted at least one cosmic omnicide; all from the confines of his gaming chair.