Bethesda Working With Sony For Fallout 4 PS4 Mod Support, Process Is Under Evaluation

Fallout 4 PS4 mod support was supposed to properly launch in June but some issue caused mods to not function properly. Now it’s August and there is no sign of fixes for Fallout 4 PS4 mod support.

However, the devs have given an update on the issue and it seems that it won’t take long for Fallout 4 PS4 mod support to work properly.

Through the official Fallout Twitter account, Bethesda has announced that Fallout 4 PS4 mod support is under evaluation and they are working with Sony to resolve the issue.

This statement indicates that issues for the mod support on PS4 have been resolved and they are just waiting for the results after testing the system.

Also See: Fallout 4 Vault-Tec Workshop Tips: How to Turn Settlers into Vault Dwellers.

Bethesda has also announced that as soon as they learn more they will share the news with its fans.

Bethesda might not be the one to be blamed for the delay in Fallout 4 PS4 mod support. It seems that Sony is the main culprit behind the delay, as Peter Hines gave a hint that Sony is the reason behind the delay in a recent QA session.

Bethesda released Fallout 4 PS4 mod support back in June. The mods had 900 MB size limit for the console while on Xbox One the size limit for the consoles is 2 GB.

In related news, it seems that Bethesda stole an idea of a Fallout New Vegas mod and used it in their Fallout 4 DLC, Far Harbor.

A side quest available in Fallout 4 Far harbor DLC, dubbed Brain Dead, not only has locations that look exactly similar to the mod but also the premise of the quest and even the character archetypes. However, the dlc and side quest similarity has been claimed to be a coincidence by the officials.

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