Ubisoft’s latest Assassin’s Creed game, Assassin’s Creed: Mirage, promises to be a mixture of the older, original games, and some of the RPG-style mechanics of the newer ones. However, Ubisoft has also said in an article for this month’s Play magazine that the game will have new mechanics to make gameplay more varied.
Every Assassin’s Creed game has introduced multiple new mechanics to go along with it, but Mirage seems to be focusing on improving mechanics that have had balance issues in the past. For instance, protagonist Basim, much like the last three protagonists, has a hawk named Enkidu to help him spot enemies. However, using Enkidu now poses a risk, as archers can fire arrows at him.
Basim also has an ability known as Assassin’s Focus, a similar concept to the “Mark and Execute” mechanic of Splinter Cell games where Basim can mark certain targets and kill them quickly, a good way of taking out multiple guards at once. But at the same time, not everything is as overt.
Gamers that are fans of the Hitman series might also find assassination missions very familiar in Mirage. Rather than a straight progression of story, the assassination missions allow you to undertake your own method of killing your target in a variety of different ways. For instance, you can choose a stealthy way, or a very overt and violent way.
Along with that, Basim can gather a number of different weapons and traps to suit every situation. Smoke bombs, blow darts, traps, weapons, and more can all be used over the course of your assassinations to do things like disorient guards, make a hasty escape, or defeat multiple enemies at once.
With all of Ninth Century Baghdad to explore over the course of the game’s story, and lots of new mechanics to explore, Assassin’s Creed Mirage is already shaping up to be a positive change in the series’ makeup. The game is slated to release sometime in 2023 on Xbox One, Xbox Series X, PC, Playstation 4, and Playstation 5.