Dirt 5 Designer Talks “Exciting” Post-Launch Plans; New Playgrounds Items In The Works

Dirt 5 will officially be releasing in a couple of weeks and while it was presumed as much, developer Codemasters is already executing “a lot of exciting plans” for the post-release content roadmap.

Speaking with SegmentNext in a recent interview, lead designer Mike Moreton teased that there are “new tracks planned out” alongside “new features and game modes” to be unveiled down the road. He confirmed that “new customization content, new Playground items, new career events and of course, cool new cars” will also be added for everyone once Dirt 5 moves into post-launch.

Moreton admitted being “new” to Playgrounds but assured long-lasting support for players as they generate new content. The brand new mode allows players to create their own custom tracks and rules, which can then be shared across to be played by others. “With Playgrounds it’s always been our aim to empower the players to make their own arenas and challenges,” he revealed. “We’re looking forward to seeing what crazy courses and challenges are created!”

Codemasters hosted a preview event for Playgrounds a couple of months back. Moreton noted how “the breadth of different challenges and courses that were created was astonishing!” The level of creativity shown by a small group of players and that too with limitations has convinced Codemasters to lend a helping hand. Dirt 5 will hence receive “new objects and arenas” for Playgrounds post-release. Codemasters hopes that with the promised developer support, players will “love creating and playing our Playgrounds feature long after launch.”

Playgrounds though is not the only priority mode for the developer. There is also the Career mode, which for Dirt 5 sees a number of prominent voice actors like Nolan North and Troy Baker lend their talent for the story-based campaign.

“The narrative for us is important, as it provides context to the racing,” explained Moreton. “It gives the player a reason to be working toward their goals and plants us firmly in the car culture we all love. We couldn’t have achieved this without Troy and Nolan’s great work as AJ and Bruno – the game’s mentor and rival respectively. This coupled with James Pumphrey and Nolan Sykes at Donut Media providing a great set of podcasts and event intros really creates the feeling of a world in which the player is racing and adds that little bit of extra spice as they go from race to race.”

Beyond the Playgrounds and Career modes, Moreton revealed something interesting about multiplayer. Dirt 5 features dynamic weather which can impact races in various ways. He confirmed that a “a huge amount of different weather conditions” will impact races in multiplayer as well. “We’re curating an exciting series of multiplayer races that will encompass a variety of weather types at different times of day,” said Moreton. “We want players to experience as many different racing conditions as possible across our multiple classes and cars.”

Dirt releases for PlayStation 4, Xbox One, and PC on November 6, 2020; and for PlayStation 5 and Xbox Series X on the day the next-generation consoles launch.

On PlayStation 5 in particular, the new installment promises to simulate real-world racing by incorporating the new DualSense features. Moreton explained how haptic feedback and adaptive triggers of the wireless controller will be used to “further immerse the player in the world” of the game.

has halted regime changes, curbed demonic invasions, and averted at least one cosmic omnicide; all from the confines of his gaming chair.