In this Spellbreak Talents Guide, we’ll be showing you how Talents work and what effect they have on your abilities as a spell-caster in this merciless Battle Royale.
In a game like Spellbreak, efficiency is key. And one can’t truly master the game until they have learned to utilize talents effectively within their playstyle.
As a spell-caster in Spellbreak you are allowed to have three talents initially. Each of these talents are associated with Mind, Body and Spirit.
Later on, you will be able to unlock four additional talents for each of these categories.
With a total of 15 talents to manage by your side, you need to make sure that each one of these complements your move-set and playstyle to obtain the most efficient damage output.
You will have a total of six Talent Points you can use to acquire upgrades for your Mind, Body and Spirit. Talents can cost from one up to three points.
Spellbreak has a number of talents from which you can choose. Just because a talent costs more, doesn’t necessarily mean it’s the best.
Understanding your composition is more vital to creating a perfectly balanced build that can dish out a good offense as well as hold its ground during defense.
|Focused Mana||1||—||—||If you have a total of 80% Mana or greater, receive: Spell Damage +15/18/20/30%|
|Spellslinger||1||Tempest||Rank 6||Store extra Gauntlets and Runes in your Inventory. Sorcery Cooldown of -5/8/10/15%|
|Runic Fluency||2||Conduit||Rank 3||Max Rune Charge +1 Rune Cooldown of -5/7/10/15%|
|Tracking||2||Frostborn||Rank 3||Outlines target for you upon hit for you and your squad for 3/3.5/4/6s. Includes Invisible players.|
|Harmony||3||Toxicologist||Rank 6||Immune to Slow, Freeze, Shock Incoming Damage Reduction by a total of 5/7/10/15%|
|Dexterity||1||Tempest||Rank 3||Jump Height: +25% Levitation Mana Cost: -15/18/20/30%|
|Scavenging||1||Conduit||Rank 6||On Exile Opponent: Restore 25/30/35/50 Health and Armor.|
|Fervor||2||—||—||Spell Cast Speed: +15/18/20/25%|
|Finders Keepers||2||Stoneshaper||Rank 3||Chance to find Scrolls: +50/75/100/150%|
|Fortitude||3||Pyromancer||Rank 6||Create a barrier that absorbs one source of damage before reforming. Cooldown: 60/50/45/30s|
|Escapist||1||—||—||Upon receiving damage, increase Run Speed by +3/4/5/7 (5s)|
|Recklessness||1||Frostborn||Rank 6||While having no armor: Spell Damage +15/18/20/25% While having no armor: Mana Cost -15/18/20/25%|
|Recovery||2||Stoneshaper||Rank 6||Upon receiving damage: Regenerate 50% of damage taken over 12/10/8/6s|
|Thirsty||2||Toxicologist||Rank 3||Potion and Shard Consume Speed: +50/60/75/100% Potions and Shards affect nearby teammates for 50%. (15 m)|
|Vital Stone||3||Pyromancer||Rank 3||On Disruption: Resurrect with 10/25/35/50 Health. Immune for 4s after Resurrection. Reading a Spirit Scroll refreshes the Talent.|