Ori and the Will of the Wisps Might Go To 120 Hz, Says Dev

Thomas Mahler of Moon Studios has posed a question on Twitter asking what gamers might think about having Ori and the Will of the Wisps at 120 hertz on the Xbox in the future. The game, slated to come out in March, is the third game in the Ori franchise.

120 hz may not look like much to someone that’s not knowledgeable of framerates and whatnot, but 120 hz would allow the game to run at a higher framerate, which is important in this day and age to many gamers, both on console and on the PC.

While having the game run that well on PC is pretty much a given considering how much more powerful PCs are over regular consoles, having the game run at 120 hz on the Xbox One would be a welcome surprise to many gamers that are fans of the series.

Having the game run at 120 hz means the game itself would be capable of running at 120 frames per second, a speed that’s unheard of on most games and especially on a console. Provided your TV is capable of it, you could play Ori at a greater pace than ever before.

The Ori games focus on a small creature named Ori as he travels through his world on various quests to stop great disasters. The plot of Ori and the Will of the Wisps focuses more on Ori going outside of the forest that’s been his home for the past two games, uncovering secrets along with Ori’s own origins and destiny.

The games are known for their polished and fun gameplay, artistic direction, and story, which have all helped to make the game popular enough to have Ori cameo in a number of different games, such as the indie fighting game Rivals of Aether.

Ori and the Will of the Wisps will be coming out on March 11 for the Xbox One and PC, and if it turns out the game can do 120 hz, hopefully your monitor or your TV will be able to handle it at that speed.