Senior Quest Designer Explains Cyberpunk 2077 Delay

The Senior Quest Designer of CD Project Red, Philipp Weber, debunks rumors stating that the game was delayed to target a release on next gen consoles and that there are no ” hidden agendas” behind the delay.

Cyberpunk 2077 was originally planned for release on April 16, 2020 but the highly anticipated title was delayed and is now set to release at the end of the year.

Both the PlayStation 5 and the XBOX SERIES X consoles are expected to be released at the latter part of the year which led to the speculation that the studio delayed the game on purpose so that it can be launched on next-gen consoles.

The Creative Director of God of War(2018), Cory Barlog, expressed his opinions on the rumors on twitter. He stated that games, not running well during the development phase, is nothing to be ashamed of and that the studios want to get the best product out there without any glitches or bugs. Weber chimed in and wrote on CD Project Red’s official forum:

Cory Barlog hit the nail on the head. Of course we’re optimizing for the XBox One, and for the Playstation, and for the PC, because that’s what you do in the last stretches of game development. While the game is made, lots of things are unoptimized, because they’re all in flux, changing, and still not finished

Weber went on to say that a game getting delayed has a plethora of reasons behind it but in this case, they are just carving out the best game that they can.

Cyberpunk 2077 is a massive open world game and any additional time to polish the game promises a smooth and fulfilling experience for the players. The game is set to release on Google Stadia, Microsoft Windows, PlayStation 4, and Xbox One on 16 April 2020.