Rainbow Six Siege will be receiving only six operators in 2020, down from the usual eight that Ubisoft has delivered in the past for every annual season. The move has naturally left majority of players disappointed but in a clarification, Ubisoft has assured that the missing two operators of Year 5 will ultimately benefit the entire Rainbow Six Siege community.
Responding on Reddit last week, game director Leroy Athanassoff noted that resources are being diverted away from the operators to build new features and systems aimed at all players, not just those playing the newest operators.
The Year 5 Pass reflects this direction focused on features that benefit all players, not just those playing the newest Operators. It will lead to additional content for all players, such as free events, extensive reworks, and other core gameplay features.
That being said, what particular features and systems are in the works right now remain unknown. Ubisoft has promised to provide details and further clarify the lack of operators at the Rainbow Six Siege Invitational next month on February 16. The developer has also hinted that the full reveal of Year 5 will make players understand how the new changes will lead into Year 6 and beyond.
Ubisoft may possibly be considering to cut down the number of operators in every season permanently. The developer has stated in the past as well that player-experience matters above all. Back then, Athanassoff pointed out that Rainbow Six Siege needs content that’s designed for the whole community, not for just a selected bunch. By cutting down the number of operators, Ubisoft could be looking into more gameplay modes as well as reworking already existing operators like Tachanka.
As Ubisoft readies to kick-off Year 5, its legal team recently filed a lawsuit against numerous individuals for conducting Denial of Service Attacks (DDoS) on Rainbow Six Siege servers. According to Ubisoft, the individuals are members of an enterprise group which uses various domains, websites and aliases including sng.one and r6s.support for its attacks. The party fellows include people from Nigeria, Germany, Netherlands, and some others who are unknown.
Previously, the developer took important steps to prevent DDoS attacks as well. It lowered the number of matches per server from three to just one. Permanent bans were initiated upon malicious users. Penalties were disabled for players who left a DDoS infected match. And most importantly, Ubisoft had started to work upon legal actions.
If Ubisoft does manage to catch these DDoS attackers, it will definitely set an example for others who may then eventually stop doing such attacks in the future.