Pillars Of Eternity 2: Deadfire Console Interview – Porting From Scratch

Pillars of Eternity 2: Deadfire graces PlayStation 4 and Xbox One at the end of month, nearly two years after the game landed on PC back in May 2018.

Talking to SegmentNext in a recent interview, production director Alec Frey revealed some of the challenges that Obsidian Entertainment had to overcome while working on the ports as well as confirming why the Nintendo Switch version had to be further delayed. Apart from that, here is the full interview about Pillars of Eternity 2: Deadfire console version:

I have played Pillars of Eternity 2: Deadfire on PC but I also own PlayStation 4 and Xbox One. Is there any reason I will be convinced to buy on consoles or is the port just for the console audience? What’s new in the console version?

The console version of Deadfire is the ultimate edition. All the content in the Ultimate Edition is available on PC through our Obsidian Edition, but this is a great way to collect it in one package. Also, playing from the comfort of your couch is a different experience. If you enjoy that experience, it’s worth checking out the console version.

Do you guys see Google Stadia as a potential platform for the release of Pillars of Eternity 2: Deadfire?

We don’t plan on supporting Stadia at this time.

Are we going to see couch co-op for the console versions?

Supporting multiplayer would be a massive undertaking. The goals of Pillars of Eternity and Deadfire were always to be great single-player experiences. We don’t intend to support any sort of multiplayer for them.

How is game being optimized for powerful console versions like PlayStation 4 Pro and Xbox One X?

There are settings in the game that the more powerful consoles will allow you to take advantage of, giving you a better image if your console can support it.

Since Obsidian is now an Xbox Game Studio, are we going to see a new Pillars of Eternity game for Xbox Scarlett? Will the game be ported over?

We’re always looking for new and exciting ways to use the Pillars of Eternity IP, but nothing is set at this time.

What’s going to be the price point of the game?

The base version, which includes all game content, will be $59.99. There is also a Collector’s Edition which comes with a statue, key chain, metal sticker, and a premium box for $129.99.

has halted regime changes, curbed demonic invasions, and averted at least one cosmic omnicide; all from the confines of his gaming chair.