Cyberpunk 2077 will have branching storylines, something that comes unsurprising when seeing how it has been a forte of CD Projekt Red. In comparison to the Witcher franchise, however, the Polish developer is gunning for even more depth than before for an increased replay value.
Posting on Reddit last night, user “shavod” recalled what he learned from the annual community meeting hosted by CD Projekt Red in Warsaw, Poland. There will be plenty to do in Cyberpunk 2077 outside of the main campaign. The side quests or side encounters will often have branching paths themselves that lead into other side quests or side encounters. Hence, carving out a whole new storyline that will sometimes end up connecting with other quests, including the main storyline, depending on the choices made by the player.
CD Projekt Red wants to make it clear that Cyberpunk 2077 will have plenty of reasons for a second playthrough. Based on the design, players may even opt for a third playthrough since it will be difficult to find one playthrough that will be exactly the same. Even if players make the same choices, the random encounters in Cyberpunk 2077 will ultimately open up a new path in the storyline.
The increased replay value will be important because the main storyline of Cyberpunk 2077 will be a little shorter than the one from The Witcher 3: Wild Hunt. This includes the multiple endings, which will fairly account for more consequences than what Geralt and Ciri had to deal with.
Interestingly, Cyberpunk 2077 has a “really cool way” to have players start a new playthrough as soon as they are done with the first one. CD Projekt Red never explained how but based on the wording, players will be given a strong reason to get back into Night City straight away.
CD Projekt Red has been exploring a lot of new avenues for what certainly looks to be a new franchise. Cyberpunk 2077 will be the first game from the Witcher developer to feature an online functionality, which is why the developer wants to do it the right way the first time. The multiplayer portion won’t be available at launch and will release in the form of a free update sometime down the road. CD Projekt Red is finding an “intelligent” way to monetize the multiplayer without compromising the goodwill gained from the fan-base in the past years.
Cyberpunk 2077 is scheduled to release for PlayStation 4, Xbox One, and PC on April 16, 2020. There are no current plans to release the game on next-generation consoles as soon as they arrive in the holiday season of 2020. The developer will eventually look into PlayStation 5 and Project Scarlett but not right away.