New Scientific Research Correlates Intelligence and Non-Brain Games

A new scientific study has uncovered the possibility that intelligence and non-brain games aren’t that unfeasible in the grand scheme of things. The study believes that just even a game that isn’t education-focused can help with reasoning and problem-solving skills, along with reaction times and and spatial awareness skills.

Similar results have often been cited as beneficial qualities of video games over the years, especially when compared to the effects that violent video games have on the minds of younger gamers (itself a repeatedly-disproven fact, and in fact video games help with stress relief, rather than violent thoughts).

Considering the reflexes and spatial awareness that many games require during normal play, not to mention strategies required to overcome boss fights or certain areas, it’s no surprise that playing more video games helps to develop these qualities.

The study about the correlation with intelligence and non-brain games stretched across a wide variety of games and two different platforms, mainly for the iPad and the Wii U. The games played included Art of Balance, Blek, Crazy Pool, EDGE, Hook, Rail Maze, SkyJump, Space Invaders, Splatoon, and Unpossible.

The study concluded that brain-games, the kind designed to be educational and stimulate the brain, aren’t the only kind that can perform that role, even in the wide variety of games that were used in the experiment, though those are likely far from the only games that can do that.

While video games do have a number of flaws, with things like addiction and toxicity being other often-cited reasons for why they’re bad, the positives in this case far outweigh the negatives, something that many other studies in the past few decades have discovered about video games.

If you want to look at the study about the correlation between intelligence and non-brain games for yourself, you can follow this link to see the study.