Frames Per Second Will Not Be A Problem In Project Scarlett

It seems that the next consoles of Sony and Microsoft will push the limits in terms of hardware that we know today and everything points, at least in the case of Project Scarlett, to a first level visual performance where the resolution and frames per second are an option to exploit and not a creative constraint.

The general marketing manager of Microsoft and Xbox, Aaron Greenberg, spoke on the subject and revealed interesting details. During an interview that was published in the November issue of Xbox Official Magazine (via Wccftech), he talked about the visual performance that will be provided by Project Scarlett, which at the start is known to point towards 4K as the resolution standard.

In that sense, the manager said that advances in hardware and CPU will allow developers to unleash their ideas not only in the mentioned resolution, but at a high rate of frames per second.

But, with the next-gen, I think you’ll see a big upgrade in CPU, because we really want to make sure that you don’t have any compromises with the framerates. Yes, we can do 4K, but we can also do 120 frames per second. So I think that type of capability will be something that people don’t see today.

Recently, information emerged that ensured that one of the features of the PlayStation 5 and Project Scarlett respectively (the next Sony and Microsoft consoles), was the incorporation of a camera to stream on platforms such as Twitch, Mixer or YouTube. It was said that Microsoft was preparing new technology for a high-end camera, however, they have already denied this rumor.

A spokesman for Microsoft contacted Gizmondo (who circulated the initial rumor), to deny that they are developing a new camera for Project Scarlett. Therefore, no developer has put their hands on such a device.

Although many details are not yet known about the next Xbox, currently known as Project Scarlett, it is known that, like Sony’s next console and the gaming PC scene, it will bet on ray tracing as a technology to enhance the graphic section and provide an experience of the highest quality.

During an interview with GameSpot, Colin Penty, art director of The Coalition and Gears 5, talked about the plans for the franchise in the next generation, taking into account that the next installment will debut in Project Scarlett. Although there was nothing to say about the future of Gears, the creative revealed an important detail about the hardware.

Ricardo Seligmann, the Spanish developers of the glasscutter video game, has spoken with the GamingBolt portal about the benefits of next-generation consoles like PlayStation 5 and Project Scarlett. And, although he has done it specifically for the PS5, the truth is that his words also counts for the Xbox Project Scarlett since both will have a similar custom SSD hard drive.

“These types of features characterize a fast loading of content,” recalled Ricardo Seligmann, who went into detail what this can bring to the table, from the most logical and expected, up to some interesting options with variety projections.

I remind you that Project Scarlett will debut in the holiday season of 2020.