Digimon ReArise comprises of different categories and rankings of Digimon. The guide below will list all the tiers and Digimon in Digimon ReArise and based on that you can choose which one is best for you.

The tier list includes certain ranks:

- S-Rank
- A-Rank
- B-Rank
- C-Rank

where S is considered the highest rank and C is considered the lowest and weakest.

## Digimon ReArise Tier List

We are going to start off with S-Rank Digimon and go down to C, listing all the specialties of all of these Digimon so you can make an informed decision about which to choose as well as having an idea of your enemy should you ever go against one of the Digimon on this list.

### S-Rank

**Omegamon:**

- 400% damage to 2
- enemies Ignore enemy blocks
- Double damage when critical occurs
- Increases PWR of all allies by 40% (2 turns)

**Imperial Dramon:**

- 330% damage to 3
- enemies Ignore enemy blocks
- 2.5 times damage when critical hits
- Enemy PWR, TEC, DEF up, damage resistance up effect

**Rasenmon:**

- Increases damage
- critical rate of 160% by 30% (2 turns) randomly for all enemies.
- Disable electric shock, paralysis, freezing, fainting, and sleep (2 turns)
- Increase your PWR by 30% (2 turns)

**Gaimon:**

- 340% damage to 2 enemies
- TEC damage resistance of 2 enemies reduced by 20% (2 turns)

**Wargreymon:**

- 460% damage to enemies alone
- 30% decrease in PWR of enemies alone
- 60% chance to stun enemies (2 turns)
- Disable darkness for all allies (3 turns)

**Dukemon:**

- 460% damage to single enemies
- 30% increase in self-attack rate (2 turns)
- Shield effect to replace damage from enemy attacks up to 4200 (5 turns)

**Chaos Dukemon:**

- 280% damage against 3 enemies
- 3 enemies’ buffs reduced by 3 turns
- 3 enemies’ stat resistance reduced by 20% (3 turns)
- Gives you a shield effect that takes up to 4200 damage from enemies’ attacks (5 turns)

### A-Rank

**Metal Garurumon:**

- 340% damage to 2 enemies
- Increases your critical rate by 40% (1 turn)
- Increases your counterattack rate by 40% (1 turn)

**Beelzebumon:**

- 460% damage to enemies alone
- Ignore enemy blocks
- 60% chance to seal enemies (2 turns)
- 280% damage to 3 enemies
- 20% reduction in 3 enemies’ counterattack rate (2 turns)
- 50% chance to give errors to 3 enemies (2 turns)

**Armagemon:**

- Increases the block rate of all allies who deal with damage by ignoring the 500% damage limit to single enemies.
- Gives you the effect of damaging 1.35x damage to enemies with personality (5 turns)
- Increases your PWR damage resistance by 50% (permanent)

**Saber Leomon:**

- 460% damage to single enemies
- 40% lower DEF of single enemies (2 turns)
- Increases your critical rate by 50% (2 turns)

**Rasenmon:**

- Deals 460% damage to a single enemy
- increases the chance to double the counterattack rate for two turns
- grants 60% paralysis to a single enemy

**Last Tyrannomon:**

- 340% damage to 2 enemies
- 2 buffs of 2 enemies reduced for 3 turns
- 2 enemies’ DEF reduced by 20% (2 turns)
- Disable electric shock to all allies (3 turns)

**Hohomon:**

- 280% damage to 3 enemies
- 20% reduction of TEC damage resistance of 3 enemies
- Increases all allies’ block rate by 20% (2 turns)
- Disables burns to yourself (3 turns)

**Magnamon:**

- 280% damage to 3 enemies
- Increases PWR damage resistance of all allies by 30% (2 turns)
- Increases your counterattack rate by 50% (2 turns)

**Alphamon:**

- 280% damage to 3 enemies
- 50% chance to use 3 enemies with skill lock (2 turns)
- increases your PWR by 25% and up to 75% (permanent)
- Disabling electric shock, paralysis, freezing, fainting, and sleeping on allies with personality “Brave” (1 turn)

**Omega Monswald:**

- 400% damage to 2 enemies
- Increases your block rate by 40% (1 turn)
- It gives 2 enemies a 50% chance of acting twice to lose.

**Minervamon:**

- 280% damage to 3 enemies
- 20% reduction in the counterattack rate of 3 enemies (2 turns)
- 50% chance to poison 3 enemies (2 turns)

**Mirage Gaogamon:**

- 460% damage to single enemies
- 40% lower DEF of single enemies (2 turns)
- 40% lower block rate of single enemies (2 turns)

**Rotosmon:**

- 220% damage to 4 enemies
- 30% DEF increase on all allies (2 turns)
- 4 enemies have a chance of giving mahi (2 turns)

**Kaiser Greymon:**

- 280% damage to 3 enemies
- 20% lower PWR of 3 enemies (2 turns)
- 50% chance of giving 3 burns to 2 enemies (2 turns)

**Slayer Drummon:**

- 460% damage to single enemies
- Ignore enemy blocks
- 40% chance to add poison to single enemies (2 turns)

**Valkyrimon:**

- 340% damage to 2 enemies
- Each time you use 2 enemies’ PWR damage resistance down 20% (2 turns), your PWR increases by 25% and increases up to 75% (permanent)

**Rasenmon:**

- deal 460% damage to a single enemy
- increases critical chance rate of doing double damage
- 60% chance to paralyze a single enemy

**Frank Wagermon:**

- Deal 460% damage to enemies by 50% increase their own DEF (2 turns)
- Increase their block rate by 50% (2 turns)

**Alforce Boudramon:**

- 280% damage to 3 enemies
- Reduce the buff of 3 enemies for 1 turn
- Increase your TEC by 50% (2 turns)

**Magnamon:**

- 280% damage to 3 enemies
- Increases PWR damage resistance of all allies by 30% (2 turns)
- Increases your counterattack rate by 50% (2 turns)

**Megidramon:**

- 460% damage to single enemies
- Ignore enemy blocks
- Increase TEC of a friendly ally by 30%

**Shine Greymon:**

- 460% damage to single enemies
- 60% chance of giving burns to single enemies (2 turns)
- Increases own critical rate by 50% (2 turns)

**Vaimont:**

- 460% damage to single enemies
- Increases your PWR damage resistance by 30% (2 turns)
- Freezes enemies with 50% chance (2 turns)

**Aerobudramon:**

- 350% damage to single enemies
- 60% chance of stunning enemies (2 turns)

**Mugendramon:**

- 180% damage to all enemies
- 30% lower critical rate of all enemies (2 turns)
- 30% lower overall PWR (2 turns)

**Srapemon:**

- 460% damage to single enemies
- 50% reduction in the critical rate of single enemies (2 turns)
- Burning enemies with a probability of 60% (2 turns)

**Daemon:**

- 320% damage to 2 enemies
- Regularly recovers 500 of your HP (1 turn)
- Gives 2 enemies a burn with a 55% chance (2 turns)

**Gunkumon:**

- 460% damage to enemies alone
- Ignore enemy blocks
- Increase TEC damage resistance of all allies by 30% (1 turn)

### B-Rank

**Rhode Knightmon:**

- 340% damage to 2 enemies
- Ignore enemy blocks
- Decrease DEF of 2 enemies by 40% (2 turns)

**Ofanimon:**

- Deal 480% damage to all enemies.
- Electric shock, paralysis, freezing, sleeping, poison, burns, errors, skill blocking, and darkness are eliminated.
- Increases the critical rate of allies whose personality is “dull” by 40% (2 turns)
- Increases the critical rate of allies whose personality is “dedication” by 40% (2 turns)

**Raguermont:**

- 280% damage
- Personality is given to 3 enemies with the effect of avoiding attacks only once
- restores 350 HP of allies with “brave” personality
- Regularly restore 350 HP of allies of “Dedication” personality (1 turn)

**Dunasmon:**

- 280% damage to 3 enemies.
- Decrease block rate of 3 enemies by 20% (2 turns)
- Increase your TEC by 40% (2 turns)

**Break Drummon:**

- 340% damage to 2 enemies
- Decreased the block rate of 2 enemies by 30% (2 turns)
- Increases critical rate of all allies by 20% (2 turns)

**Piemon:**

- 370% damage to 2 enemies
- 55% chance to give darkness to 2 enemies (2 turns)

**Beelzebumon:**

- 340% damage to 2 enemies
- Increase TEC damage resistance of all allies by 20% (2 turns)
- Increase your counterattack rate by 40% (permanent)

**Nightmon:**

- Increases the critical rate of all enemies by 350%
- damage to all enemies by 30% (2 turns)

**St. Gargomon:**

- 220% damage to 4 enemies
- PWR of 4 enemies reduced by 30% (2 turns)
- Increased your target shoot rate by 50% (2 turns)

**Bancho Leomon:**

- 460% damage to single enemies
- Increases your critical rate by 50% (2 turns)
- Gives enemies 60% chance of fainting (2 turns)

**Herakuru Kabuterimon:**

- 280% damage to 3 enemies
- Increase your TEC by 30% (2 turns)
- Give 50% chance of electric shock to 3 enemies

**Imperial Dramon:**

- 340% damage to 2 enemies.
- Decrease DEF of 2 enemies by 30% (2 turns)
- Increase your PWR by 30% (2 turns)

**Titamon:**

- 220% damage to 4 enemies
- 45% chance to poison 4 enemies (2 turns)
- Decrease PWR damage resistance of 4 enemies by 30%

**Imperial Drummon:**

- Increases your counterattack rate by 50% for 2 enemies
- ignore the 340% damage limit on 2 enemies (2 turns)

**Cherubimon:**

- 170% damage for all enemies
- 30% higher ally DEF for “Brave” (2 turns)
- 30% higher ally DEF for personality “Cold” (2 turns)
- Regular HP for allies with personality “Brave”
- Recover 1000 automatically (2 turns)
- Regularly recover 1000 HP of allies with a personality of “Cold” (2 turns)

**Magnagarurumon:**

- 340% damage to 2 enemies
- Increases your critical rate by 30% (2 turns)

**Prince Mamemon:**

- 340% damage damage to 2 enemies
- 30% increase in allies’ block rate (2 turns)
- 2 enemies with 55% chance of skill sealing (2 turns)

**Lilithmon:**

- 340% damage to 2 enemies
- 50% recovery of damage given to you
- 2 enemies ‘DEF reduced by 20% (1 turn)
- 40% of their DEF increased (1 turn)
- 2 enemies’ TEC reduced by 20% (1 turn)
- Increases your TEC by 40% (1 turn)
- Avoids damage, ignores damage limit, and shield effect

**Wingdramon:**

- 350% damage to single enemies
- 30% reduction in enemy block ratio (2 turns)

**Ground ramon:**

- 350% damage to single enemies
- 30% increase in self-attack rate (2 turns)

**Holy Angelmon:**

- 230% damage to 3 enemies
- 50% chance to seal 3 enemies (2 turns)

**High Andromon:**

- 170% damage to all enemies
- 40% chance of giving electric shock to all enemies (2 turns)
- 30% increase in block rate for all allies (2 turns)

**Minervamon:**

- 280% damage to 3 enemies
- 20% reduction in the counterattack rate of 3 enemies (2 turns)
- 50% chance to poison 3 enemies (2 turns)

**Metal Seed Ramon:**

- 280% damage to 3 enemies
- 50% chance of giving an electric shock to 2 enemies (2 turns)
- Increase DEF of all allies by 30% (2 turns)

**Black War Greymon:**

- 280% damage against 3 enemies
- 30% increase on allies’ counterattack rate (2 turns)
- 20% increase in TEC damage resistance on all allies (2 turns)

**Examon:**

- 400% damage to 2 enemies
- 20% lower PWR of 2 enemies (2 turns)
- 20% lower PWR damage resistance to 2 enemies (2 turns)

**Radielmon:**

- 340% damage to 2 enemies
- Reduced DEF of 2 enemies by 30% (2 turns)
- after being defeated, you will be automatically revived at 70% HP

**Cleniummon:**

- 460% damage to single enemies
- 40% increase in self-attack rate (2 turns)
- Gives you the effect of substituting only 3 attacks on your allies (50% damage cut)

### C Rank

**Marine Angelmon:**

- Deal 170% damage to all enemies
- Increase TEC of all allies by 30% (2 turns)
- Increase PWR of all allies by 30% (2 turns)

**Wargreymon:**

- 460% damage to enemies alone
- 30% decrease in PWR of enemies alone
- 60% chance to stun enemies (2 turns)

**Beelzebumon:**

- 340% damage to 2 enemies
- Increase TEC damage resistance of all allies by 20% (2 turns)
- Increase your counterattack rate by 40% (permanent)

**Barbamon:**

- 170% damage to all enemies
- 40% chance of giving errors to all enemies (2 turns)
- Reduces PWR damage resistance of all enemies by 20% (2 turns)

**Metal Garurumon:**

- Damage to 4 enemies 220%
- PWR of 4 enemies down 25% (2 turns)
- Increase your DEF by 20%

**Wisemon:**

- 230% damage to 3 enemies
- 50% chance to give errors to 3 enemies (2 turns)

**Holydramon:**

- 280% damage to 3 enemies
- Increases TEC damage resistance of all allies by 30% (2 turns)
- Increases block rate of all allies by 30% (2 turns)

**Wargar Lemon:**

- Deal 350% damage to enemies alone
- Increase your TEC by 50% (2 turns)

**Mamemon:**

- 280% damage to 2 enemies
- 30% increase in allies block rate (2 turns)

**Platinum Numemon:**

- 280% damage to 3 enemies
- Decrease the counterattack rate of 3 enemies by 10% (2 turns)
- Reduce the aim rate of 3 enemies by 10% (2 turns)

**Plesiomon:**

- 280% damage to 3 enemies
- 50% chance to stun 3 enemies (2 turns)
- 3 enemies block rate down 30% (2 turns)

**Death Melamon:**

- 280% damage to 2 enemies
- 55% chance to burn 2 enemies (2 turns)

**Wargar Lemon (black):**

- Deal 350% damage to a single enemy
- Increase your critical rate by 50% (2 turns)

**Ebermon:**

- 340% damage to 2 enemies
- 20% down DEF of 2 enemies (2 turns)
- Error given to 2 enemies with 55% chance

**Pinocchimon:**

- 220% damage to 4 enemies
- 45% chance to sleep 4 enemies (2 turns)
- 4 enemies block rate down 10% (2 turns)

**Serafimon:**

- 220% damage to all enemies
- Ignore enemy blocks
- Decrease overall enemy counterattack rate by 20% (2 turns)

**Herakuru Kabuterimon:**

- 280% damage to 3 enemies
- DEF of 3 enemies down 30% (2 turns)
- 3 enemies counterattack rate down 30% (2 turns)

**Last Tyrannomon:**

- 340% damage to 2 enemies
- buffs of 2 enemies reduced by 3 turns
- 2 enemies’ DEF reduced by 20% (2 turns)

**Mugendramon:**

- 180% damage to all enemies
- 30% lower critical rate for all enemies (2 turns)
- 30% lower overall PWR (2 turns)

**Walseed Ramon:**

- 230% damage to 3 enemies
- 50% chance of freezing 3 enemies (2 turns)

**Boltmon:**

- 340% damage to 2 enemies
- 55% chance of scoring 2 enemies (2 turns)
- Decrease critical rate of 2 enemies by 30% (2 turns)

**Rosemon:**

- Increases DEF of all enemies by 220%
- damage to all enemies by 20% (2 turns)
- Grants Mahi to 4 enemies with 45% chance (2 turns)

**Schakkomon:**

- 280% damage to 2 enemies
- 40% reduction in counterattack rate of 2 enemies (2 turns)

**Diaboromon:**

- 280% damage to 3 enemies
- 50% chance to give errors to 3 enemies (2 turns)
- Increase your block rate by 50% (2 turns)

**Pile Drummon:**

- Damage to 3 enemies 230%
- Decrease the block rate of 3 enemies by 30%

**Piemon:**

- 370% damage to 2 enemies
- 55% chance to give darkness to 2 enemies (2 turns)

**Mach Gaogamon:**

- Deal 350% damage to enemies.
- Reduce DEF of enemies by 30% (2 turns)

**Ravemon:**

- 340% damage to 2 enemies
- Increases aim rate of all allies by 10% (2 turns)

**Rosemon:**

- Increases DEF of all enemies by 220%
- damage to all enemies by 20% (2 turns)
- Grants Mahi to 4 enemies with 45% chance (2 turns)

**Venom Vandemon:**

- 340% damage to 2 enemies
- 55% chance of poisoning 2 enemies (2 turns)
- Increases your target shooting rate by 50% (2 turns)

**Diaboromon:**

- 280% damage to 3 enemies
- 50% chance to give errors to 3 enemies (2 turns)
- Increase your block rate by 50% (2 turns)

**Sylphimon:**

- 230% damage to 3 enemies
- Reduce 3 buffs of 3 enemies by 2 turns
- Increase your TEC by 40% (1 turn)