Cloud Gaming Isn’t A Necessity Yet According to Yoshida

Sony Interactive Entertainment Worldwide Studios President Shuhei Yoshida is the man to talk about when it comes to big Playstation steps. In a recent interview with Dengeki Online, he talked about Death Stranding, next-gen consoles (PlayStation 5), and cloud gaming. For the latter, he had some interesting insights to share regarding its current state.

Cloud Gaming
According to Yoshida, cloud-based gaming isn’t appreciated enough yet. That’s because the players don’t feel like it’s a necessity. He is actually surprised that it is just now becoming a trend, although PS Now is available for a few years. To put that into perspective, he shared some insight into how players use PlayStation Now. He points out that players tend to try out a game on the platform for a while and then buy it nonetheless. That takes most players away from the feature and makes it work as a demo tool instead.

Next-Generation Console
Apart from the current state of cloud gaming, Yoshida talked about Sony’s next-generation console, the PlayStation 5. He, in fact, praised games like Ghost of Tsushima for their graphics intensity. They’re examples of how Playstation 4 hasn’t reached its limits yet. Regarding their next console, Sony Interactive Entertainments’s president stated that they’re looking into new ways of playing the games rather than improve graphics. Another priority is reducing loading times on top of other new implementations.

Death Stranding
Last but not least, Yoshida took the time to talk about Death Stranding saying its story is like “a really well done Netflix original series”. He also hinted that we’ll see a dramatic twist during the second part of the game. He says that it has made most people who played it cry.

In related news, Sony readies PS Now for the next generation of consoles by refining its features. A new patent file suggests that cloud gaming is indeed something Sony wants to support and maybe now is the time for them to do it the right way.