Destiny 2 Gate Lord’s Eye Artifact Guide – Season 8 Artifact, Artifact Mods

The Eighth season of Destiny 2 is adding the Season Artifact known as the Gate Lord’s Eye. The Season Artifact is an all-new feature that provides players with access to mods and other benefits such as an infinite power climb. Gate Lord’s Eye Artifact guide covers all you need to know about unlocking the Gate Lord’s Eye Artifact and all the mods it unlocks.

Destiny 2 Gate Lord’s Eye Artifact

With the release of Destiny 2 New Light today, players will be able to get their hands on this artifact after a little bit of work. Artifacts are free for all players, whether they own the Season of the Undying or not.

Unlocking and Upgrading
After playing for a few hours and reaching Season Pass Level 7 in Season of the Undying, you will automatically get access to this artifact. As mentioned before the artifact has an infinite power climb so you can keep upgrading with XP. The maximum number of active mods on the artifact you can choose from is 12 and we have listed them below.

Column 1: General Armor Mods

Dark Glimmer: Defeating Hive combatants with finishers grants extra Glimmer. Mod does not stack.

Labyrinth Miner: Defeating Vex Minotaurs grants weapon parts. Mod does not stack.

Biomonetizer: Defeating Hive combatants grants extra Glimmer. Mod does not stack.

Circuit Scavenger: Defeating Vex combatants grants extra Glimmer. Mod does not stack.

Dissection Matrix: Defeating Vex Hobgoblins grants destination materials. Mod does not stack.

Column 2: Weapons Mods

Anti-Barrier Rounds: This mod is useable only on Auto Rifles and Submachine Guns. Shield-piercing rounds designed to bypass combatant defenses. Strong against Barrier Champions.

Anti-Barrier Hand Cannon: Shield-piercing rounds designed to bypass combatant defenses. Strong against Barrier Champions.

Overload Rounds: This mod is usable only on Auto Rifles and Submachine Guns. Uninterrupted fire grants bullets that cause disruption, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.

Overload Arrowheads: Damage by fully drawn arrows causes disruption, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.

Unstoppable Hand Cannon: Aiming down sights loads a powerful explosive payload that staggers unshielded enemies. Strong against Unstoppable Champions.

Column 3: Arms Armor Mods

Enhanced Hand Cannon Loader: Greatly increases reload speed of Hand Cannons.

Enhanced Submachine Gun Loader: Greatly increases reload speed of Submachine Guns.

Enhanced Bow Loader: Greatly increases reload speed of arrows.

Enhanced Fusion Rifle Loader: Greatly increases reload speed of Fusion Rifles.

Enhanced Auto Rifle Loader: Greatly increases reload speed of Auto Rifles.

Column 4: Chest Armor Mods

Breach Refractor: Grants grenade energy on final blows with shield-piercing weapons or when a member of your fireteam shuts down a Barrier Champion’s ability.

Ballistic Combo: Grants melee energy on final blows with shield-piercing weapons or when a member of your fireteam shuts down a Barrier Champion’s ability.

Overload Grenades: Void grenades cause disruption, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.

Disruptor Spike: Improves the effects of disruption, lowering combatants’ damage output even further.

Unstoppable Melee: Arc melee abilities stagger unshielded enemy combatants. Strong against Unstoppable Champions.

Column 5: Class Item Mods

Heavy Finisher: Finishers generate heavy ammo. Requires one-half of your super energy.

Oppressive Darkness: Causing damage with a Void grenade adds a weaken effect to enemies.

Arc Batter: Grants overshield and reduced cooldown during activation for all Arc class abilities.

Thunder Coil: Grants bonus damage for all Arc melee abilities and refunds Super energy on finisher final blows.

From the Depths: Grants bonus Void Super damage if cast while critically wounded. Lasts until the end of the Super activation.

You can’t pick more than two mods from Column 5 without resetting your artifact. This helps keep things balanced.

You can reset directly on the artifact menu for some Glimmer while keeping the mods you’ve unlocked. You can’t make use of this Artifact once season 8 ends so be sure to hop right to it.