Naughty Dog Is Asking Some Tough Questions Through The Last of Us Part 2

It seems like only yesterday The Last of Us 2 was announced and now, three years later we are finally getting a release date. The game is close to the end of its development and is set for its February 2020 release on PlayStation 4 and PlayStation 4 Pro.

Naughty Dog shared a pretty intense and dark gameplay trailer during Sony’s State of Play. It is pretty clear by now that the developers are exploring some dark themes with the latest PS4 exclusive.

Many previously speculated that Ellie is trying to avenge the death of Joel, however, now we know that’s not the case. Ellie is going after an unknown group of people, possibly Fireflies, to avenge the death (or whatever they did) of Dina, her love interest.

Ellie and Joel will team up to take down this group, risking their lives in the process of bringing them to justice. Violent justice is a theme Naughty Dog is exploring with The Last of Us Part 2. This is further evident by the “thank you” letter shared by Director Neil Druckmann.

What would you do if someone you loved was the victim of a cruel and violent act? How easily could one’s mind tip toward violent retribution? How far would you go to bring the people responsible to justice? If you were successful, how would it change you? Would you ever be the same?

With The Last of Us Part 2, we set out to create an experience that explores these difficult questions, the darkest sides of human nature, and the vicious cycles of violence that we witness in the world around us on a daily basis. The result is a game crafted by hundreds of developers that pushed themselves to create something more than mere entertainment – a game that we’re incredibly proud of and that we hope will enthrall you and challenge your own views of justice and empathy.

On behalf of everyone at Naughty Dog, we want to thank you for embarking on this journey with us.

Naughty Dog is releasing The Last of Us Part 2 February 21, 2020. Ellie’s journey is the longest game Naughty Dog has ever made. Neil and his team started working on the game 5-years ago after the release of the original The Last of Us, the scale and scope of this project are unprecedented for a Naughty Dog game.