Techland Publishing wants to integrate parkour as more than just a traversal tool in Dying Light 2, something it admits was the case with the original.
While speaking with Prankster101 at Gamescom 2019 last month, lead game designer Tymon Smektala revealed that taking parkour mechanics to a new level in the sequel was not easy. The developer had to write all of the code from scratch. Using remains from the original was not an option because of limitations and Techland Publishing wanted to take advantage of newly available technology.
The approach helped double the amount of parkour moves as well as improve the geometry of the city to be more effective in moving faster. However, opening more traversal doors also led to a difficulty curve in Dying Light 2.
Smektala maintained that players will be able to move around the terrain fairly easy by just mashing the parkour button, but that won’t make you a specialist. Those interested in becoming a parkour master will have to train and fully understand how each move works.
You can still traverse with great ease just by pressing one button. But there’s a lot of new moves which allow you to go faster and if you land those moves and understand how they work, you will really be a parkour specialist.
In order to not make the controls not overly complicated, Dying Light 2 will not have all of the parkour moves unlocked from the start. You will initially have only the basic ones on hand, learning new moves over time so that you don’t feel overwhelmed. Such a progression system was also used in the original but mostly outside of parkour. The sequel will simply expand on this.
We combat that with us introducing the new parkour moves on a steady pace. So you start out with quite small subset of moves. Then when you learn them, we’ll give you the next one, then the next one, then the next on. So you’ll have time to learn each move that we will provide you with.
Dying Light 2 will feature a world four times larger than the one from the original. There will be several dynamic elements moulded into the expansive environment. These “movable pieces of the world” will function as nodes to extend your parkour run. Based on the amount of exploration possibilities, the developer believes that finding safehouses will be more important than ever.
Dying Light 2 is scheduled to release for PlayStation 4, Xbox One, and PC in spring 2020. The sequel will continue the narrative from where the original left off. Humanity did indeed lost the war against the plague and now it’s up to a new protagonist named Aiden Caldwell to rebuild society.