Final Fantasy 7 Classic Mode Will Return Game To Roots In The Remake

If you’re one of those Final Fantasy fans that prefer the game’s turn-based combat that came from its roots, Square Enix has apparently given you an easier way to play the game that’s more in line with its roots. A Final Fantasy 7 Classic Mode will be an option in the Remake.

Classic Mode was first revealed to us at the Tokyo Game Show, along with showing us a brand new trailer focusing mainly around Shinra and their hired thugs, the Turks, as they hunted the members of AVALANCHE through the city of Midgar.

In the original Final Fantasy game that came out back in the 90s, combat was mainly the characters waiting as their ATB (Active Time Battle) Gauge filled up in order to allow them to use an ability or attack. However, the remake changed up the formula somewhat.

In the remake, as was explained back at E3 during Square Enix’s conference, in order to fill the ATB Gauge, players land attacks on enemies in order to allow them to use more powerful abilities. However, the Final Fantasy 7 classic mode is more in line with the original Final Fantasy game.

When using Classic Mode, your party members will fight automatically, leaving players to just watch the action and wait for the ATB to fill up to the point where they can make use of abilities. While this makes it less intense, if you dislike the real-time systems of some of the more recent Final Fantasy games like 12 and 15, you might like this.

The Final Fantasy 7 Classic Mode makes it so that you can turn the Final Fantasy 7 Remake from an action RPG to a more strategic game, if you’re the kind of person that likes that kind of Final Fantasy game.

The Final Fantasy 7 Remake will be coming out exclusively for the Playstation 4 on March 3 of 2020.