One of the ongoing legal conflicts that started about 5 years ago between Resident Evil devs Capcom and Koei Tecmo over an alleged patent infringement of intellectual property by Koei Tecmo has not been forgotten and wages on.
As you will remember, these 2 Japanese companies have been in conflict since 2014. A new chapter of this dispute was held today and resolved in favor of Capcom.
As read in a recent press release, Capcom won a patent lawsuit against the fellow countryman Koei Tecmo. This happened after the Superior Court of Intellectual Property determined that Koei Tecmo infringed the 2 patents of Capcom Patent A (#3350773) and Patent B (#3295771).
Because of this decision, Koei Tecmo will have to pay a massive fine of ¥ 157,000,000 (that is about $1.5 million) to compensate for legal damages and unforeseen expenses.
Capcom and Koei Tecmo had already faced each other in another chapter of this legal battle. In 2014, Capcom originally filed the first lawsuit with the Osaka District Court, mentioning the infringement of said patents. However, the judge at that time only acknowledged that Patent B was infringed, for which he sentenced a fine to Koei Tecmo for about $50,000 and years later a court dismissed the counterclaim that Koei Tecmo prepared against Capcom.
Recently, in a second battle, 5 years after the original, the current judge added the infringement to the other patent and Capcom managed to get a greater fine for the Japanese company Koei Tecmo to pay.
The following was said in the final part of the official statement made by Capcom.
Capcom is committed to improving customer experiences and expanding the gaming industry by promoting the effective use of its patents through methods such as licensing, while safeguarding the inventions associated with each of its titles.
You may wonder what these patents consist of, well, Patent A safeguards rights to mechanics within the game that allow content to be unlocked when the player has a previous version of a series. This above-mentioned patent protects the mechanisms that allow exclusive content to be unlocked in other deliveries thanks to the files saved from some titles in the system.
On the other hand, Patent B describes the haptic mechanisms to indicate the player of an enemy nearby. Capcom protects the rights of the use of mechanisms that make the control vibrate when an enemy is close.
In other recent news, according to Polygon, on September 10, Nintendo of America filed a lawsuit against the owner of the RomUniverse website. The site requires to pay $150,000 for each rights violation, as well as $2 million for each trademark violation.
This is because Nintendo believes that pirate games show “counterfeit copies of the Nintendo brands”, as well as the illegitimate use of the rights to these titles.
That’s not all, because, according to Nintendo, the site is one of the most popular in terms of Nintendo pirate games and even offers memberships ($30 per year) that allow users to download pirated games unlimitedly, in addition to having the possibility of doing so with higher speeds than those who do not have such a membership.