Remnant: From the Ashes Weapon Mods Guide – How to Craft, Effects

Weapon Mods are types of modifications that can be attached to one of your firearms in the game to affect their behavior. These Remnant: From the Ashes Weapon Mods can help you by giving you an offensive or a defensive boost. In this guide, we will discuss everything about modifications in the game.

Remnant: From the Ashes Weapon Mods

Weapon Mods are great attachments to your weapons. But you have to keep in mind that you can’t make use of the mod all the time.

To use it your gauge should be full and you can’t do that by shooting enemies with your weapon. There are quite some mods you can choose from and select one of your choosing.

Now the question comes of where to find these mods?! Well, there are a few ways of getting them. You can explore the areas for items which can be combined and crafted to make a mod. You can buy mods from Merchants but the mods aren’t available all the time.

Finally, you can defeat bosses and have a chance of getting mods in their drops.

To use the mods you need to have it attached in your firearm and then press the “F” key. After using it once just replenish your gauge and you can use the mod again.

Now we will discuss all the Weapon Mods available in the game at the moment:

1. Flicker Cloak
How to Get: To be Updated
Using the mod as an attachment on your weapon will enable a magical shield around you for up to 30 seconds. In this time period, you can absorb up to 200% of your Max Health from enemy attacks.

2. Mender’s Aura
How to Get: Can be bought from McCabe fro 750 Scrap but only if you have chosen the Ex-Cultist Archetype.
Using the mod as an attachment on your weapon will enable a healing pool that will heal you for 10 Health per second for about 10 seconds.

3. Rattle Weed
How to Get: 1x Shadewood and 5x Lumenite Crystal
Using the mod as an attachment on your weapon will enable you to shoot a projectile which will, in turn, spawn a Rattle Weed. This has about 224 Health and draws aggro on enemies within 10 meters. This mod lasts about 10 seconds.

4. Mantle of Thorns
How to Get: 1x Flesh Barb and 5x Lumenite Crystals
Using the mod as an attachment on your weapon will enable an effect which reduces melee damage taken by 50%. It reflects 200% melee damage taken and also reduces stagger on hit. This mod can last for about 60 seconds.

5. Hot Shot
How to Get: Can be bought from McCabe for 750 Scrap but only if you have chosen the Scrapper Archetype.
Using the mod as an attachment on your weapon will enable the effect Imbues ammunition with Fire for 30 seconds increasing damage dealt by 20%. Shots also have a chance to set the target on fire, dealing 100 damage over 10 seconds.

6. Hunter’s Mark
How to Get: Can be bought from McCabe for 750 Scrap but only if you have chosen the Hunter Archetype.
Using the mod as an attachment on your weapon will enable the effect Marks all enemies within 40 meters for the caster and their allies for 60 seconds. Critical Hit Chance against marked enemies is increased by 15%.

7. Seed Caller
How to Get: To be Updated
Using the mod as an attachment on your weapon will enable the effect Summons a Root Hollow minion with 150 Health that deals 56 damage per hit and lasts 30 seconds.

8. Radioactive Volley
How to Get: To be Updated
Using the mod as an attachment on your weapon will enable the effect Fires a volley of 6 Radioactive projectiles that bounce off of the environment and deal 56 RADIATION damage each.

9. Breath of the Desert
How to Get: To be Updated
Using the mod as an attachment on your weapon will enable the effect Discharge 7 radiation particles that will seek towards enemies within 20 meters and deal 80 RADIATION damage each.

10. Veil of the Black Tear
How to Get: To be Updated
Using the mod as an attachment on your weapon will enable the effect Creates a 5-meter energy field that absorbs up to 300 incoming Ranged damage. Heroes standing inside the energy field can shoot outward.

11. Skewer
How to Get: To be Updated
Using the mod as an attachment on your weapon will enable the effect Fires a large spike that deals 125 damage, 300% additional stagger damage, and applies BLEEDING effect dealing 150 damage over 15 seconds.

12. Song of Swords
How to Get: To be Updated
Using the mod as an attachment on your weapon will enable the effect Projects a 20-meter aura that moves with the caster. All heroes standing within that aura have their damage dealt increased by 30%. Lasts for 30 seconds.

13. Corrosive Aura
How to Get: 1x Slime Vessel and 5x Lumenite Crystals
Using the mod as an attachment on your weapon will enable the effect Projects a 10-meter aura that moves with the caster. Enemies which enter the aura are Corroded, reducing their defense by 20%. Lasts 30 seconds.

14. Blink Token
How to Get: 1x Blink Spear Shard and 5x Lumenite Crystals.
Using the mod as an attachment on your weapon will enable the effect Teleports the caster forward up to 13 meters and creates an electrical blast that deals 140 Shock damage within 3 meters.

15. Swarm
How to Get: 1x Swarm Tusk and 5x Lumenite Crystals
Using the mod as an attachment on your weapon will enable the effect Discharge 7 radiation particles that will seek towards enemies within 20 meters and deal 80 RADIATION damage each.

16. Storm Caller
How to Get: 1x Storm Crystal and 5x Lumenite Crystals
Using the mod as an attachment on your weapon will enable the effect Conjures an electrical storm centered around the caster which unleashes lightning strikes that deal 40 Shock damage to nearby enemies within 35 meters. Lasts 12 seconds.

17. Beckon
How to Get: 1x Sentinel Shard and 5x Lumenite Crystals
Using the mod as an attachment on your weapon will enable the effect Summons a Wasteland Skull which shoots projectiles that deal 15 damage per hit. Lasts 60 seconds.

18. Hive Shot
How to Get: Comes equipped inside when you craft the Hive Cannon.
Using the mod as an attachment on your weapon will enable the effect Fires a hive projectile that deals 20 damage upon impact within 2.5 meters and releases a cloud of deadly insects.

19. Undying
How to Get: Comes equipped inside when you craft the Ruin.
Using the mod as an attachment on your weapon will enable the effect After charged, if the caster dies they will be revived with 33% health. The wielder will also take 25% less damage and be immune to Status effects for 10 seconds.

20. Static Field Shot
How to Get: Comes equipped inside when you craft the Eye of the Storm weapon.
Using the mod as an attachment on your weapon will enable the effect Fires a projectile that deals 40 Shock damage and applies the Overloaded effect. Overloaded enemies will explode when they get close dealing 200 Shock damage within 4.5meters blast radius.

21. Howler’s Immunity
How to Get: 1x Hound Choker and 5x Lumenite Crystals
Using the mod as an attachment on your weapon will enable the effect Projects a 20-meter aura that moves with the caster and reduces incoming damage to all heroes standing in the aura by 30% Lasts 30 seconds.

22. Iron Sentinel
How to Get: To be Updated
Using the mod as an attachment on your weapon will enable the effect Summons a full automatic Turret that shoots at 5 rounds per second and deals 3 damage per hit. Lasts 20 seconds.

23. Flame Thrower
How to Get: Comes equipped inside when you craft the Spitfire weapon.
Using the mod as an attachment on your weapon will enable the effect Spews flames that will ignite targets with the burning effect dealing 150 Fire damage over 10 seconds.