Cyberpunk 2077 developer CD Projekt RED spoke with PlayStation Magazine to discuss the setting of the game. The world of Cyberpunk is staying true to the original vision of Cyberpunk creator Mike Pondsmith.
According to Marcin Blacha, the story director of Cyberpunk 2077, the developers haven’t modernized the setting at all. He explained that the setting they created is not an extension of “our world.”
Cyberpunk 2077 is not an extension of ‘our world’ in 2077, it’s a vision of the future as Mike Pondsmith, and the society in general, I guess, expected the future to look like in the ’80s. In this sense, we’re not modernizing the [tabletop source material] at all, what we are doing is developing those expectations and transgressing ‘twists’ from our reality here and there.
A good example of this, however down-to-earth it may sound, is how we perceive the Internet today – it’s wireless, right? They didn’t have that back in the day, so CP2077 is still mostly wired, full of dark subnets and places you need physical access to jack in. There is the Blackwall, and what’s beyond it does resemble our current web, but again, it’s not exactly our world.
Cyberpunk 2077 developers have worked hard and the fruits of their labor will show on April 16, 2020, when the game comes to PlayStation 4, Xbox One, and PC. Pre-orders for the game are live and if you are buying on PC, we suggest picking it up from GOG.
GOG is a platform own by CD Projekt RED which means 100% of the money will go you the developer.
Source: PlayStation Magazine