How Gears 5 is Getting Rid of Random Loot Boxes

Gears 5 won’t be having a season pass and loot boxes are thrown out the window. Gears of War 5 DLC like new maps and game modes will also be free additions to the game. The Coalition confirmed the absence of paid DLC and a season pass themselves. The most important thing extracted from Gears 5 is the gear packs AKA loot box system.

There won’t be any RNG/gambling type rewards anymore. The only thing remotely similar is supply drops. Supply drops have a chance of showing up with every minute played. They will have loot out of which duplicates will be turned into crafting scrap.

Lootboxes bring a sense of RNG to a transaction involving money. This is basically equal to gambling. The reason being you’re potentially paying real money for something you might get.

Gears of War 5 is setting a good precedent by removing this RNG video game loot box system. Initially, having microtransactions was frowned upon. The culture of video gaming nowadays has more or less accepted them. Plus we at least know for sure what we’re buying. It sucks, yes, but that’s just how it is.

Lootboxes were unacceptable and gambling on its own can be addictive and now companies are bringing it into video games. An industry that’s already under fire by politicians,  whether it’s for violence promotion or for gaming disorders, now has to face criticism for gambling mechanics. It’s good to see The Coalition not going down the road EA chose.

What’s worse is that a lot of mainstream games use this system. Overwatch, PUBG, Apex Legends and even Gears of War 4 had them. Gears 5 is finally going against the typical strategy in a step for the better. This isn’t the only way they’ve improved over 4.

Gears of War 4 also had the DLC maps added in eventually. They were only available in public games though. To play them privately, you needed to buy the DLC.

Gears of War 5 still will have microtransactions. They just won’t be in the form of playable content. Rather, they’ll be cosmetics and premium skins. It’s not sure whether or not these cosmetics are exclusively paying to get.

The Coalition did say that they’re focusing Gears 5 on a more player-experience. That’s why they suggested you can earn in-game rewards and items through multiple means. Sort of how the Devil May Cry 5 microtransactions worked. You can easily earn the currency to get in-game abilities. But you could also just buy them all to have immediately.

Free post-launch content in a multiplayer game is a great way to keep the community together.

One of the staggering issues games like Destiny 2 had was the seasonal updates. The large expansion packs often separated and divided the community into parts. These parts were determined by who had some extra money lying around.

Activision has learned their lesson I hope. As did EA when they locked actual playable characters behind huge paywalls in games like Battlefront 2. Hopefully, the Coalition sets a new precedent.

Gears of War 5 will release in September 2019 for the Xbox One.

Source: PC Gamer

20 year old Chaotic Neutral. I love me some Gwent. Linking the flame is for pussies though. Also the true Mortal Kombatant that remains unbeaten. I love single player games with a compelling story and ...