Epic Games’ Rod Fergusson Almost Canceled Fortnite At One Point

Epic Games’ massive Battle Royale game, Fortnite, was originally released back in 2017. It also had a distinct game mode called Fortnite: Save the World. In a recent interview, Former Epic games production director Rod Fergusson revealed that during his time at the company, Fortnite almost got canceled.

Fortnite is arguably the face of the Battle Royale games genre. It is difficult to imagine the Battle Royale scene being this big without the existence of Fortnite. When Fortnite was originally released, it came with “Save the World” which was a paid early access title on July 25, 2017.

Back in 2013, Epic Games founder Tim Sweeney described Fortnite as “Minecraft meets Left 4 Dead.” Save the World was exactly that. The game mode is set in an alternate Earth where the sudden appearance of a worldwide storm causes 98% of the population to vanish.

The world is then overrun by zombie-like creatures to attack players. Teams of four players must then cooperate, collect resources, and build fortifications around defensive objectives in order to survive.

Save the World was met with a lot of positivity after it went live. Back in 2017, Epic Games announced that Save the World reached more than one million Fortnite players. But now, as it turns out, Fortnite almost got canceled at one point.

In an interview on Game Informer Show podcast, former Epic Games production director Rod Fergusson revealed that he wanted to cancel Fortnite.

During the interview, he talked about his time at Epic Games and what it was like when he left the company. He talked about how people often criticize him for leaving Epic, how he would’ve gotten a lot of success thanks to games like Fortnite.

When asked if he loses sleep when he thinks about how successful Fortnite became and whether he should’ve stayed at Epic, Fergusson said,

I don’t lose sleep over it. I think it’s great. I’m super happy for their [Epic Games’] success.

Fergusson also talked about how people oftentimes question how he arguably left Epic Games’ at the wrong time.

The questions I get are the like, ‘are you disappointed you left when you did because if you had stayed at Epic, look at all the success you would have had’

He said whenever someone asks him this question, he replies by saying:

If I had stayed at epic, I would’ve cancelled Fortnite.

Oh absolutely! Before I left [Epic Games], I tried to cancel Fortnite.

He later on elaborated on this. He also talked about how challenging working on Save the World and Fortnite was as a director of production.

“That game [Fortnite] would not have passed [my quality] bar,” Fergusson revealed. “Before I left, I tried to cancel Fortnite. When it was Save the World… that was a project that had some challenges.”

“As the director of production at that time, that game would not have passed my quality for something we should continue to keep going,” Fergusson continued. “So when people look at me and say, “Don’t you feel bad [that you left]?” I say no, you should feel really good because that game you love – that worldwide sensation – would not exist had I stayed at Epic.”

Fortnite is a Battle Royale game developed by Epic Games for PlayStation 4, Android, Nintendo Switch, Xbox One, iOS, PC, and Macintosh operating systems. You can play Fornite with the V9.01 update right now which fixed the recent glitched kill spot issue.