PlayStation 5 Performance, Backwards Compatibility, PS4 Life, Immersion and More You Should Know

Everyone is looking at Sony to shed more light on the highly anticipated PlayStation 5 console. Even though Sony won’t be appearing at E3 2019, the company has been slowly revealing more and more about the upcoming PlayStation 5.

During its recent Corporate Strategy and Investor Relations meeting, Sony demonstrated faster loading times, backward compatibility, and complete player immersion with the PS5. It also discussed future business strategies like the partnership with Microsoft.

Yesterday, Sony held its Corporate Strategy Meeting in Tokyo for the fiscal year 2019 in which the company reviewed 2018 and discussed Business Segment Initiatives for this year.

One of the key points of the meeting was the next-gen PlayStation 5 along with Sony’s current-gen PlayStation 4. During the meeting, Sony used Spider-Man to demonstrate PlayStation 5 loading times to load cities while fast traveling and rapidly navigating throughout Manhattan. Wall Street Journal’s Takashi Mochizuki was able to capture the video and post it on his Twitter for everyone to see.

As you can see, the regular PlayStation 4 Pro takes about 08.10 seconds to load the city while the PlayStation 5 takes about 0.83 seconds which is a phenomenal difference in loading times.

During the financial presentation, Sony’s President and CEO Kenichiro Yoshida said:

We will leverage backwards compatibility to transition our community to next-gen faster and more seamlessly than ever before.

Even though most of Sony’s attention is towards PlayStation 5, the company still promises that the current-gen PS4 will “remain the engine of engagement and profitability in the next three years.”

In the press release sent out by Sony after the meeting, the company says their game streaming service PlayStation Now will provide “immersive game experiences to users regardless of whether they own a PS4 console at all”.

It also says “the two keywords for the future direction of PlayStation® are ’immersive’ and ‘seamless.’”

Sony aims to achieve this immersion by PlayStation 5’s “dramatically increased graphics rendering speeds, achieved through the employment of further improved computational power and a customized ultra-fast, broadband SSD”.

Sony also mentions leveraging 5G technologies to make PlayStation “The Best Place to Play”—a very ambitious statement. But still, it will be interesting to see exactly how 5G technology is used in the next-gen PS5 considering 5G is still in its experimental phases. Higher frequency rates allow greater data transfer rates but at the sacrifice of range. 5G can’t transmit very far since higher frequencies can’t penetrate objects as well as lower frequencies do.

In the press release, Sony also talks about the “memorandum of understanding (MOU) with Microsoft Corp. (Microsoft) to collaborate on the development of cloud solutions, including game streaming services.” Even though the company hasn’t shed more light on the partnership between Sony and Microsoft, the only thing that is mentioned is related to cloud solutions and game streaming service.

While Sony is still skipping E3 2019 entirely, you can still hope for the company to reveal new information regarding the new PS5 as the release date approaches (whenever that is).