Apex Legends patch 1.1.3 has been released by Respawn Entertainment, so once you update the game you should hopefully be seeing less of the crashes and audio issues that made the patch necessary. Other issues besides those two should also end up getting fixed, including incorrect hit tracking for some players.
To go in order by what the patch fixed, first we have the crashing issues. While the crashing issue was only on the PC version of the game, it seems like there were enough players experiencing these issues to necessitate it being added into the patch.
Apparently, the reason behind the crashes was that Intel processors weren’t executing instructions properly, which could cause a crash due to writing into invalid memory. Respawn was able to fix it by lowering the clock speed, but that’s only until Intel devises a patch of its own.
Next, the audio issues. Apex Legends patch 1.1.3 focuses a lot on these, so hopefully they should all be fixed. Respawn made adjustments to the coding of the game that would lessen sound dropping out, missing for an extended period, or distorting. Respawn also increased the volume on some sounds like footsteps in close proximity to you, and lowering game volume from character select to the end of the drop sequence.
Thirdly, Apex Legends patch 1.1.3 also gave some focus to increasing hit detection. While that’s been a point of contention for Apex since it launched, Respawn is confident that the patch will be able to fix most of the problems with the help of some behind-the-scenes bullet tracking. Another reason behind the sketchy hit detection is internet connectivity, so Respawn has added an indicator to let you know when your internet is having issues.
If you want to see how much Apex Legends patch 1.1.3 changed, you can jump on right now since the patch is available today with a quick download on the Xbox One, Playstation 4, and PC.