Joker is the latest DLC character to join the ever-growing roster of Super Smash Bros. Ultimate. The character brings the style of Persona 5 that is evident by his moveset and companion to aid him. In our Super Smash Bros Ultimate Joker Guide, we’ve discussed the general strategy around the many normal and special attacks of The Joker along with the content he brings to SSBU including his stage, soundtrack, and alternate costumes.
Super Smash Bros Ultimate Joker Guide
Overall Joker is a fast-moving character with many tools that sees him use both his gun and dagger.
Furthermore, there’s a new mechanic to him when he’s able to summon his ally, Arsene if he takes too much damage. Arsene will further boost the power of Joker’s attacks.
His playstyle can only be described as a hit-and-run approach. The dash attacks at his helm allow him to close the distance for a quick attack and then back off subsequently to get out of harm’s way.
As for all other DLC characters, you’ll need to purchase the Fighter’s Pass for Super Smash Bros. Ultimate for $24.99.
This can be done at the official Nintendo’s eShop and the pass will give you access to Joker as well as the upcoming four characters that will join the roster soon.
Alternatively, you can opt to purchase only the character you’re interested in, Joker, with the Challenger Pack 1 for only $5.99 that grants you the character along with the Persona tracks and the Mementos stage.
Unlike some of the other characters in SSBU for which you’ll need to have met some requirements before unlocking them, Joker will be available for use in the roster as soon as you boot up the game.
Make sure your version of the game is updated to its latest version i.e. 3.0. You can check for any updates with the “+” icon on the game and selecting the “Version Update” option.
Playing as Joker
His standard attacks support his hit-and-run playstyle we talked about earlier. The down normal attack sees him perform a baseball slide to hit enemies from a considerable distance.
The neutral special attack has him equip the gun and fire a single projectile on the ground, and all around the character when in air. You can also hold down the button for charging 5 shots to hit multiple enemies.
The up special attack lets him use the Grappling Hook to hold onto a ledge or an enemy in a diagonal arch. He can also use it to collect items above him like Assist Trophies.
Due to its crazy good range, the grappling hook allows Joker to perform amazing recoveries from far out. The side special allows Joker to cast the Eiha spell on enemies whose effects persist for 10 seconds, dealing damage to the target.
On the more defensive side of things, his down special is a unique stance called Rebel’s Guard that lets him halve any damage inflicted on him, all the while building up his Rebellion Gauge that we’ll talk about in more detail in just a bit.
During the Rebel’s Guard stance, you also cannot be launched by your enemies’ smash attacks.
The expansive arsenal of tools for Joker doesn’t end here, as there’s the whole Rebellion Gauge mechanic to talk about. After taking enough damage, or performing hits of your own, a special meter called the Rebellion Gauge continues to build up.
You can accelerate the process by taking damage in the Rebel’s Guard stance as discussed above. Once the meter is filled, you can summon the Persona, Arsene.
This action will alter all your special attacks to give them more power, range and other characteristics. The changes to his attacks are listed below:
- Neutral special (Gun) now allows him to project out three rapid-fire shots instead of one.
- The Grappling Hook under the up special has more range since now Joker can use his Wings of Redemption to hover in the air for longer.
- The side special spell now transformers into Eigaon that will explode as it makes contact with enemies. This is has a considerable knockback and more damage.
- Finally, his defensive option with the down special (now Tetrakarn/Makarakarn) allows Joker to reflect projectiles and counter his foes’ melee attacks without taking any damage.
It’s safe to say that you’re missing on the meat of this character’s strengths when you aren’t utilizing the perks of the Rebellion Gauge and its many functions.
The meter is an integral part of Joker’s game plan whereby it allows him to change the tide of battle as he nears low-HP or risk getting smashed off the stage.
Joker’s Final Smash, the All-Out Attack, is exactly what the name suggests. The character calls for help and so his team, the Phantom Thieves from Persona 5, arrive to give him a hand.
The cutscene itself is very reminiscent of the black-and-red color theme of the Persona games as well as flashy and visually striking in all its glory.
As we mentioned above, Joker comes with 10 full tracks from the previous Persona games. Here’s a full list of songs you can expect to hear as you battle against your foes:
- Last Surprise
- Beneath the Mask
- Wake Up, Get Up, Get Out There
- Rivers in the Desert
- Our Beginning
- Reach Out to the Truth
- I’ll Face Myself
- Time to Make History
- Mass Destruction
- Battle Hymn of the Soul
Additionally, an accurate modeled version of Memento from Persona 5 appears as a new stage in SSBU were the color of the stage changes as per the song being played from one of the three Persona games.
A track from Persona 5 will turn the stage red while that of Persona 4 will turn it yellow.
Lastly, any song from Persona 3 will alter the stage’s color to blue. You will also be able to observe the Phantom Thieves momentarily as they cheer you on against your foes.
Like all characters, there are a few interesting alternative costumes for Joker to try out as well. Apart from his standard Phantom Thieves costume, there’s the purple, yellow, blue and red variations of it.
If you’d want something different, you can try out the Crow costume which resembles the color palette of Goro Akechi’s costume, the rival of Joker.
Lastly, student-Joker is also back with his white and black variations of the Shujin Academy school uniform.
This is all we’ve in our Super Smash Bros Ultimate Joker Guide. If there’s anything else that you’d like to add, be sure to let us know!