The Division 2 named bosses won’t be as difficult to kill thanks to a new update. Ubisoft took down The Division 2 servers earlier to make some changes to The Division 2.
Players will now find it easier to deal with named bosses will deal less damage and elite enemies who won’t be as over-aggressive on Heroic difficulty. One of the major issues with the game was its Heroic difficulty. Completing Heroic missions, bounties, and Tidal Basin especially proved to be unfairly difficult. Enemies were over-aggressive and gave no breathing space whatsoever.
On top of that, we enemies had a large HP pool which made it next to impossible to clear certain areas even in multiple attempts. Here are the full patch notes for the latest The Division 2 update.
- Fixed an issue where players were able to receive unlimited Snitch heroic bounties.
- Fixed another issue where players were stuck after being revived while having a DoT state active.
- Fixed other issues relating to players being stuck after revival.
- Lowered NPC damage and health above normal difficulty.
- Increased variety of NPCs spawned at higher difficulty levels.
- The difficulty has been significantly decreased in Hard, moderately reduced in Challenge, and barely reduced in Heroic.
- Fixed an issue related to Elite NPC aggressiveness in Heroic / Alert Level 4.
- Reduced the damage output of named bosses.
Named bosses will now have a hard time facing The Division agents on Hard and Challenge modes. However, Heroic will still prove to be the toughest difficulty. But nerfing enemy aggression will make life easier for players on Heroic.
While nerfing elites and named bosses in The Division 2 is great work by Ubisoft, we do have some bad news for the players. Operation Dark Hours raid is delayed to May. The raid was set for an April 25 release, however, due to unexplained reason, Ubisoft Massive delayed the raid to May.
The new release date for title update 3 is yet to be confirmed.