Risk of Rain 2 Commando Guide – How to Play, Abilities, Ultimate, Recommended Items

Commando is the character you start off in Risk of Rain 2. His skill set is simple, effective, and it works well in teaching you how the game works. Despite this simplicity, there’s a lot the player can do learn to do when playing as him. We’ve prepared this Commando Guide to help make that a bit easier for you by listing and explaining all of his abilities as well as the items that he uses.

Risk of Rain 2 Commando

Double-Tap allows you to shoot twice to do double the damage to your target. This works great with on-hit effects but the damage it does varies based on a few factors.

The further it travels, the less it’ll hurt the target so try to do it up close and don’t hold on to it for too long as that gives it more spread.

These factors can affect your accuracy so try to be up close to the target and fire in short bursts. Let go once you see the crosshair starting to flare.

Phase Round

You fire a piercing bullet that hits all enemies in a line and does 230% damage. This is the best way to clear waves of enemies by dealing out a good amount of damage since it cancels out Suppressive Fire.

It has a very short cooldown time of 3 seconds so you can use it very frequently.

Tactical Dive

You roll a short distance in this evading tactic. You can do this very frequently due to its short cooldown time of 4 seconds.

That, coupled with you being invulnerable to damage while rolling, makes it possible for you to win battles without taking any damage. This can be used with Suppressive Fire to do damage to enemies while evading.

Suppressive Fire

As the name suggests, this is when you fire rapidly to suppress enemy attacks. This attack does 6×100% damage to enemies while stunning them, making it the highest damage skill that you possess.

It’s great for killing imps and large enemies but you can also use it to stop golems from firing their lasers.

However, it does less damage the further it travels and the attack speed reduces the time before you have to reload. With a 9 second cooldown, it works best against large enemies rather than crowds.

Using Double-Tap right after Suppressive Fire will keep the Suppressive Fire spread as it resets the spread for Double-Tap. If you want to avoid this, use Phase Round right after Suppressive Fire and then use Double Tap.

Recommended Items

Commando is very well rounded so he can make great use of every item for different skills:

Survivability

  • Monster Tooth
  • Foreign Fruit
  • Personal Shield Generator
  • Medkit
  • Leeching Seed
  • Harvester’s Scythe
  • Tougher Times
  • Infusion
  • Dio’s Best Friend
  • Rejuvenation Rack
  • Gnarled Woodsprite

Mobility

  • Goat’s Hoof
  • Energy Drink
  • Hopoo Feather
  • Old War Stealth Kit
  • Wax Quail
  • Hopoo Feather

Primary Damage

  • Len’s Maker Glasses
  • Tri-Tip Dagge
  • Sticky Bomb
  • ATG Missile MK. 1
  • Runald’s Band
  • Sentient Meat Hook

Rapid Attacks

  • Soldier’s Syringe
  • Warbanner
  • Predatory Instincts
  • Berserker’s Pauldron

Low Cooldowns

  • Bandolier
  • Alien Head
  • Brainstalks
  • Hardlight Afterburner