Zotac GeForce GTX 1650 Leaked, Around 41% Faster Than GTX 1050

Nvidia GTX 1650 has been in the news for a while thanks to leaks and rumors. Now, another leak has popped up revealing the Zotac GeForce GTX 1650.

The leak comes from Videocardz, however, it only reveals little about the GPU itself. According to the leak, the Zotac GeForce GTX 1650 doesn’t require any power connector and consumes less than 75W.

Furthermore, the Zotac GeForce GTX 1650 is based on the Turing architecture, just like the GTX 1660. To be more specific, the GTX 1650 is based on the Turing TU117.

Other than that, the GPU features DisplayPort, HDMI, and Dual Link DVI-D. Also, the leak suggests that the Zotac GeForce GTX 1650 will launch in roughly two weeks from now.

However, take it with a grain of salt as it’s just a rumor. But, if it’s true then it will be interesting to see how much of a performance leap the GPU will feature over the GTX 1050.

This isn’t the first time Nvidia GTX 1650 info has leaked online. Just recently GTX 1650 mobility leaked online along with benchmarks and specs.

According to the leak, the GTX 1650 comes with 4 GB of VRAM and is 41% faster than the GTX 1050 and is 24% faster than GTX 1050 Ti.

The leak also revealed GTX 1650 benchmarks for games such as PUBG, League Of Legends, GTA V and more presumably at 1080p.

These benchmarks reveal that the GTX 1650 mobility is more than capable of running these games at 60 FPS. Considering, these benchmarks are for the mobile version of the GPU, it makes sense that the desktop version performs way better.

Speaking of GPUs, Nvidia has brought real-time ray tracing with its RTX 20 series graphics cards. These GPUs feature RT Cores that handle the Ray Tracing.

While these RTX GPUs haven’t been able to smoothly handle the Ray Tracing, Nvidia is bringing real-time Ray Tracing to GTX 10 series and GTX 16 series GPUs. However, expect extremely low FPS with Ray Tracing enabled on GTX 10 series GPUs and GTX 16 series GPUs.

As I mentioned before, RTX GPUs have RTC Cores dedicated to rendering Ray Tracing. Older GPUs don’t have these Cores which results in low FPS while gaming.

While we wait for Nvidia to roll out the driver enabling Ray Tracing in older GPUs, PC enthusiasts have managed to run Battlefield 5 with Ray tracing enabled on Nvidia Titan V.

Titan V doesn’t even have RT Cores and runs the game at an acceptable FPS. However, the reason why this GPU is able to do that is its sheer computational power.

Source: VideoCardz