Valve Decides to Pause Artifact Updates to Focus on “Larger Issues”

Valve Corporation has decided to pause or slow down pushing out updates for Artifact to focus on the game’s “larger issues”. This is due to the game failing to meet anyone’s expectations. Artifact is a card game spin-off based on Dota 2 and aimed to compete against games like Hearthstone and Gwent.

The company announced this in a blog post on Steam by outlining the reasons for this sudden change. They have decided to let go of the old plan which was to keep pushing updates (based on community discussions). Instead, the team is now going to “re-examine the decisions we’ve made along the way regarding game design, the economy, the social experience of playing, and more.”

It has become clear that there are deep-rooted issues with the game and that our original update strategy of releasing new features and cards would be insufficient to address them.

Artifact represents the largest discrepancy between our expectations for how one of our games would be received and the actual outcome. But we don’t think that players misunderstand our game, or that they’re playing it wrong. Artifact now represents an opportunity for us to improve our craft and use that knowledge to build better games.

This was expected since the game’s player count has constantly been on the decline. It was reported earlier in January that the game had only 1700 players. The peak player count for the month of March was just 810 players. It’s a very uncommon situation for Valve as they are known for hit games like Counter-Strike: GO and Dota 2.

There wasn’t anything detailed about these “larger issues” except the description provided above. However, the company says that this “process of experimentation and development” is going to take a while which means that the game is not going to receive any new updates anytime soon in the future.

We hope this game doesn’t turn out to be like Hearthstone which recently lost some key members like Ben Brode (game director) and Hamilton Chu (executive producer). Brode left Blizzard Entertainment to form his new studio called Second Dinner which is reportedly working on a game related to Marvel.

CCG is Valve’s new game in years and designed by Richard Garfield who’s also the creator of Magic: The Gathering. Artifact launched on Steam on November 28 last year and the company plans to bring it to iOS and Android devices this year.

It’s not yet known if the mobile port of the game will be delayed due to the shift and changes in the game’s development plans.