Weapons are your best friend in the perilous world of The Division 2 where danger lurks around every corner. To battle the members of the many enemy factions, you will need all the firepower you can get. Exotic Weapons are one such case of powerful weapons that come equipped with Exotic Talents/Perks for increased utility.
In our Exotic Weapons Guide, we will show you everything you need to know about finding all the Exotic Weapons in The Division 2 and explain Exotic Talents that come with these weapons. Do note that there are not a whole lot of Exotics in The Division 2 as of now. We will continue to update our Exotics Guide as more weapons are added to the game.
The Division 2 Exotic Weapons
Exotic Weapons pack a lot of damage and incredible stats. They are particularly rare as well. Although some will have defined tasks to be completed or locations to be explored, others are random loot drops.
Either way, we will be discussing all the Exotic Weapons that have been obtained by players in The Division 2 as of now.
All Exotic Weapons need to be crafted via their individual components first. This can be done at the Crafting Bench at the White House where you might also need some other required materials including Carbon Fiber and Polycarbonate.
Liberty: Exotic Pistol
Liberty is an Exotic Desert Eagle that requires you to complete three challenges where multiple boss-enemies will have to be eliminated before they drop the weapon’s component as loot.
Firstly, make sure you have acquired D50 as a loot weapon from the crates. This loot is randomized so you may get it naturally. Once done, complete the Capitol Building Stronghold to collect the first component of the Exotic Weapon from the boss enemy on the rooftop. Proceed to complete the following three missions on the “Challenger” difficulty in the same order as they are listed below:
- American History Museum
- Viewpoint Museum
- Space Administration HQ
After defeating each of the three bosses on the levels above, you will acquire 3 additional parts for your Exotic Desert Eagle. Now that you have had all the essential components, you can utilize these along with the following materials to craft Liberty at the workbench at the White House:
- x19 Polycarbonate
- x15 Carbon Fiber
- x45 Receiver Components
- x1 D-50
Liberty has the following Weapon Talents:
Gain +100% damage to hostile electronics. While aiming, enemy weak points and hostile electronics are highlighted.
After destroying an enemy’s weak point or hostile electronics, your next bullet deals +500% Weapon Damage. If that shot kills an enemy, your magazine is refilled and grants +100% Weapon Damage for the entire magazine.
While holstered, destroying weakpoints refills 20% of your current weapon’s magazine.
Chatterbox: Exotic SMG
This is an Exotic Variant of P-90 which requires you to collect three essential components for the weapon and then its blueprint before you can craft this firearm. Regarding its components, these are obtainable from Hyena Chests so they are treated as random loot.
Your best bet is to explore around Hyena Strongholds and opening chests around the vicinity of those Strongholds. Some popular areas include District Union Arena, Grand Washington Hotel, and Jefferson Trade Center.
After obtaining the three components, complete the Bank Headquarters mission in Downtown West on “Challenger” difficulty in order to acquire the blueprint for the Exotic Weapon stashed away in the vault here.
Do note that you do not need the standard P-90 for the crafting process for its exotic counterpart. The Chatterbox has the following integrated Weapon Talents:
Every shot landed grants a 1% rate of fire to a max of 60%. This resets on reload.
Kills with this weapon refill 20% of its magazine and grants a buff for 10 seconds. While the buff is active, every shot landed increases Magazine Capacity by 1 to a max of 60. Killing a target consumes the buff to fully refill the increased magazine.
While holstered, reloading your weapon within 5 seconds after a kill grants a 20% rate of fire for 10 seconds.
Sweet Dreams: Exotic Shotgun
This special shotgun requires less of a grind compared to the other Exotic Weapons in The Division 2. Completing a single mission will award you with Sweet Dreams as the reward but the mission is quite tough. Your task is to complete the Roosevelt Island’s Stronghold on “Challenger” difficulty.
The best strategy is to focus on destroying the tanks first as between waves; enemies will take some time to emerge giving you a chance to get rid of the vehicles. Utilize the mounted minigun to good use and equip good crowd control weapons and abilities for an easier time.
Simply completing this challenge will allow you to get your hands on the Exotic Shotgun. As the icing on the cake, you can apply the pre-order bonus “Lullaby” skin to this shotgun as well. Sweet Dreams has the following Exotic Weapon Talents:
Landing a melee attack on an enemy after swapping to this weapon grants 35% bonus armor and applies the Sandman debuff. Killing an enemy with the Sandman debuff reapplies the bonus armor.
This debuff prevents the enemy from using Armor Kits and from receiving healing from any source.
While equipped, dodging reloads 1% of your current Weapon Magazine.
Merciless: Exotic Rifle
This particular Exotic Rifle is another weapon that does not require components so the crafting process is not needed. Instead, you can acquire this Exotic Weapon in one piece.
The only problem is that it is a random drop. With that said, most players have found luck getting this rare weapon by completing the last few missions on “Challenger” difficulty.
We are talking about Bank Headquarters and Jefferson Trade Center where after you might receive the Merciless Exotic Rifle as one of the contents of the loot drop. Again, you can apply the “Ruthless” pre-order bonus skin to the Exotic Rifle in question as a nice cosmetic upgrade. Merciless has the following Exotic Talents:
This weapon is equipped with a binary trigger that fires on trigger pull and release.
Pulling the trigger fires primer rounds that stay embedded in an enemy. Releasing the trigger fires detonator rounds that detonate all primers on the enemy it hits.
Each primer detonated gains +75% damage per primer detonated. Only one enemy can have primers and at most 5 primers can be embedded.
While holstered, landing a shot has a 5% chance to deal +20% damage as Explosive Damage.