Anthem’s loading screens are an annoying issue for those trying to enjoy the experience. There are multiple loading screens between missions and areas and some of the loading screens take longer than actual missions in the game. According to a recent Tweet by YouTuber Angry Joe, one of the Anthem’s loading screens took 5 mins and 20 seconds to complete.
Meanwhile, the Arcanist Ruins Contract Mission took only 4 mins and 23 seconds to complete. Angry Joe complained about the situation on Twitter and also released a rant video to discuss Anthem’s loading screens.
Much of Anthem feels like you are sitting at loading screens. Its hard to really get in a groove w/ THIS MUCH loading. Worst Example – during Contract Missions. This one: "Arcanist Ruins" was 5min20secs (Left) in loading screens & 4min23sec (Right) of actual Gameplay! LOL. Wow. pic.twitter.com/HoFXJOPcbz
— Joe Vargas (@AngryJoeShow) February 19, 2019
Anthem released to Origin and EA Access members earlier this month and came out today for the general public. There are so much grind and repetitive missions in the game that it becomes a chore after the first 5-6 hours. When the critics complained about the problems in the game, Microsoft’s Mike Yabbra came to the game’s defense and said that the critics are “whining.” The game is one of the lowest rated BioWare game of all time.
Developer BioWare is promising improvements with future updates but the flaw is in the gameplay structure. There is also an issue with multiplayer loot sharing when you are in a party. Some items you need to progress in the game aren’t divided among all of the party members, instead, it is a first come first serve situation.
Anthem is released on PlayStation 4, Xbox One, and PC.