EA’s Treatment of Star Wars Has Been Atrocious

Electronic Arts is notorious for its problems with the fans. In 2018, it suffered a severe backlash from the fans for ruining Battlefield V: one of the most anticipated games of the year and on top of that blaming the players themselves for its shortcomings.

Now again, fans are unhappy with EA for the *latest developments to the new Star Wars* game.

EA has been licensed with exclusive production of the Star Wars games from Disney and so far, it is clear that they have not done enough to earn that privilege.

Star Wars is one of the most beloved franchises in the world; as such great quality content is expected from it.

So far, they have managed to produce only 2 games over a decade. While before the contract was handed over to EA, there were dozens of Star Wars games within the same time period.

Furthermore, the games produced by EA, Star Wars: Battlefront and Battlefront II were not that great, compared to the preceding games. It can be argued that Star Wars games from the early 2000s were some of the best out there.

The first addition to Battlefront series wasn’t too bad, but Battlefront II was a disaster. Following the awful track record of EA, it is no surprise that Battlefront II didn’t succeed and that similar feats were to be expected from them in the future.

After the Battlefront II, the next upcoming title faced several alterations and fans were not happy about how EA dealt with it. The original game was titled project RagTag, it was under Visceral Games, the studio that developed Dead Space Trilogy.

The game was supposed to be a linear action adventure title and since Dead Space was a very impressive game, fans expected the same from the Star Wars.

After working on the game for a few years, on October of 2017, EA abruptly fired the whole Visceral Games’ staff and scrapped their project.

At the time of development, Visceral was working with EA Vancouver, with Visceral out of the game, the entire project was handed over to EA Vancouver. With the change in staff, it is quite blatant that the game will not be the same.

Although they kept some of the visuals from the original Rat Tag, there were many significant changes, the most obvious one was that now instead of a linear action adventure game, and it was to become an open-world game.

However, this wasn’t the end of that. Recently, it was announced that this project was to be scrapped in favor of a smaller Star Wars project. The reason being, that the game was taking too long to make.

This game had many features and is an open world project, it was bound to take a considerable amount of time to develop. Therefore, in order to make it to the deadline, they opted for a smaller scale Star Wars game.

It’s not clear what EA Vancouver’s next new game will be, but needless to say, reducing the content will hurt the quality of the game badly.

Most people don’t think EA is doing a good job managing the Star Wars series and that Disney made a huge mistake handing over the rights to them.

Since EA has only managed to release 2 titles and canceled 2 others over a decade, it is apparent that EA does not have much interest in it.

With that said, there is still some hope for the series, as Star Wars Jedi Fallen Order is also set to release sometime in 2019.

This is a third person action adventure game made by Respawn Entertainment, the studio responsible for Titanfall games. Let us hope that it does not suffer the same fate or even worst.

Most people claim that EA reworked the original project in order to implement the microtransaction system in it. In the past, EA has claimed that singleplayer games can no longer survive in this day and age.

However, that is not the case, as seen by the amazing titles released in the preceding year, such as God of War, Spiderman, Senua Sacrifice and many more like them.

Therefore, people are speculating that they reimagined the new Star Wars game into a mostly multiplayer game, because they have given up on the singleplayer games and because the microtransaction can only work on a multiplayer game.

Furthermore, the lack of effort on the singleplayer of Battlefront series supports the argument that the main incentive for these games is the microtransactions.

EA has been called out for abusing the microtransactions in the past. The loot box added to Battlefront II was questionable, it ruined the image of Star Wars and even Disney CEO called out EA for that.

Therefore, it is a surprise that Disney hasn’t terminated their contract with EA. Hopefully, the contract may end soon and we may witness the series return to its former glory, but for now, it is just a shadow of its former self.