Nvidia announced its mid-range RTX 2060 GPU at CES 2019. Not only that, Nvidia revealed that the RTX 2060 is 60% faster than the GTX 1060. Naturally, many of you might be wondering about Nvidia RTX 2060 vs GTX 1060 Specs Comparison.
Here we will pitting the RTX 2060 against the GTX 1060 and will compare specs for both GPUs. Given that Nvidia RTX 2060 hasn’t launched yet there is no way to find out how well the GPU performs compared to the GTX 1060.
However, Nvidia has confirmed the RTX 2060 specs. So, all we can do is an Nvidia RTX 2060 vs GTX 1060 specs comparison. Before we begin, Nvidia has definitely upped its game with the RTX 2060.
Nvidia not only introduced GDDR6 VRAM but, has also upgraded the GPU in every possible way. Here is how RTX 2060 specs hold against the Nvidia GTX 1060.
Nvidia RTX 2060 vs GTX 1060 Specs Comparison
|Nvidia RTX 2060||Nvidia GTX 1060|
|CUDA Cores/ SM||64||128|
|Memory Clock||14 Gbps||8 Gbps|
|Transistors||4.4 Billion||10.8 Billion|
It is quite evident from RTX 2060 vs GTX 1060 specs comparison, Nvidia has made some notable changes. One thing that really stands out is the support for real-time Ray Tracing in RTX 2060.
This means users will be able to play games like Battlefield 5, Shadow Of the Tomb Raider, Metro Exodus and more with real-time Ray Tracing enabled. Furthermore, Nvidia also confirmed that the Nvidia RTX 2060 also beats the GTX 1070 Ti.
However, the RTX 2060 wasn’t the only highlight for Nvidia at CES 2019. Nvidia also revealed its RTX 20 Series Mobility GPUs at the event. These GPUs include the RTX 2060, RTX 2070, and RTX 2080.
According to Nvidia, more than 40 laptops based on the RTX 20 series mobility GPUs will be available next month. 17 of these laptops are based on the Nvidia RTX 20 MAX-Q variants of 2060, 2070, and 2080.
This means that Nvidia has successfully brought its real-time ray tracing tech to laptops. This is no less of a technical achievement given that, ray tracing requires some serious computational power.
Speaking of Ray Tracing, RT cores in RTX GPUs are responsible for enabling Ray Tracing. However, it seems that RT Cores aren’t necessary for real-time Ray Tracing.
PC enthusiasts have managed to run Battlefield 5 with Ray tracing enabled on Nvidia Titan V. Interestingly, Titan V doesn’t even have RT Cores. These enthusiasts managed to pull it off at a software level using DirectX 12.