This guide makes up a part of our series of detailed character guides for Super Smash Bros Ultimate. In our Super Smash Bros Ultimate Pit Guide, we talk about what changes have been brought on board for the character including the animations, moves and counter picks.
Super Smash Bros Ultimate Pit
Pit is the Angel of Light and his wings let him soar in the skies longer than other characters. This enables him to perform a triple jump in mid-air thanks to his Up Special move. His defensive special attacks nullify incoming projectiles or other long-range attacks.
His recovery game is strong as well. He does not make into the starting eight characters so you will need to unlock him first.
In the World of Light mode, once you reach the Temple of Light zone within the World of Light region, you’ll have Pit join your team so that is one way of unlocking the character. Alternatively, playing through the classic mode as Wii Fit Trainer will also allow you to unlock Pit.
Lastly, playing multiple matches as Falco in the versus mode will also earn you the character in question. You will then need to defeat Pit on the Skyworld stage, if you earned him via Classic or Versus mode before you finally add him to your list of characters.
Changes in SSBU
Certain changes in animations of his idle, side and down stances and taunts were made. His victory celebration taunt has also been altered. The neutral infinite, up tilt and dash attacks also received some tweaks in how they look.
More detailed lightning and an enhanced effect have been added to his arrows initiated with the Palutena Bow special attack. The new Final Smash titled Lightning Chariot where he drives the majestic cart controlled by the player to move it across the full screen.
Pit received buffs to his walking, dashing and airspeed while his jump squat also comes out faster requiring fewer frames to initiate. Both the Up Tilt and Down Tilt have reduced end-lag while the Dash Attack has more range, comes out faster and has an increased knockback effect. Forward smash, which is a two-hit attack, now has more range on the first hit but reduced range on the second.
In addition to all air attacks having less landing lag, the Neutral air attack has more active frames while the Down air attack has a bigger hitbox. Finally, the forward and up air attacks have increased damage and knockback on their final hit.
Arrows fired from the Palutena Bow attack come out faster and have decreased end-lag. The Upperdash Arm deals less damage and has reduced knockback. The Power of Flight attack has reduced recovery and the Guardian Orbitars special move has less startup. The projectiles will also shrink in size the longer they are charged up.
Judging closely by the playstyle of Pit, you are advised to choose the following Spirits by decreasing precedence. Overall, they will grant you more damage potential with your weapon based special moves and aerial attacks.
- Reaper & Reapette
- Shine Sprite
Pit’s strong projectile game and aerial movement are often hard to counter. Additionally being on the short end of the stick of receiving the damage will push you away by a fair amount, so you need a character that can deal with the pressure and close distance quickly to fend off the projectiles and good knock-back moves of Pit. Here are some recommendations
- King Dedede