Before the Division 2 releases, Ubisoft has revealed why it chose Washington DC for the game. Not only that, the studio also revealed that it considered several other cities for “The Division 2”.
During a recent Twitch stream, Ubisoft revealed that before deciding Washington DC the team considered “many other cities”. The studio further noted that Seattle and New Orleans were among the considerations.
According to Ubisoft, they chose Washington DC for several reasons. One of the reasons for choosing the city was the environmental variety the city provides.
The studio noted that New York in the Division lacked environmental variety. The next reason for choosing the city was “Contrast” which is very “important for the Division brand”. The first game lacked the contrast but, Washington DC gives the contrast needed in The Division 2.
Ubisoft added that the city has been “wonderful” as the stakes are high for every mission.
Not only that, several months have passed since the outbreak and people have started to rebuild. Furthermore, Washington DC is home to The Division as the entire unit is only answerable to the President of the United States.
Furthermore, the studio also explained that creating authentic audio was a painful process. According to the team, they had to go out in the middle of the night to record sounds.
However, even that was not enough and the studio has to take a trip to Chernobyl. Not only that, Washington DC is a 1:1 recreation of the city in The Division 2.
Since the Division 2 is set in Washington DC, many thought that Ubisoft is trying to make a political statement. However, COO Alf Condelius clarified that this is not the case and the politics is “bad for business”.
It’s a universe and a world that we created for people to explore how to be a good person in a slowly decaying world. But people like to put politics into that, and we back away from those interpretations as much as we can because we don’t want to take a stance in current politics.
The Division 2 is an open-world multiplayer title in development at Ubisoft. The game is scheduled to launch on March 15, 2019, for PC, Xbox One and PS4.