According to Insomniac Games, Spiderman PS4 Sinister Six Members originally had more fights than we actually saw in the game. Creative Director Bryan Intihar revealed that many changes were made in the game for its final launch, including cutting out some action scenes with the Sinister Six.
After the prison break in the game. There was more screen time for Spiderman PS4 Sinister Six Members. According to Bryan Intihar, every villain in the game including Vulture, Electro, and Rhino had their own separate boss fights. This is different than what we saw in the game as Rhino and Scorpion teamed up together for a fight.
While speaking to GameInformer, Bryan mentioned that this change took place in order to cut out the fluff and ensure quality. That’s why the team combined some of the Sinister Six Members.
Originally we had more missions with Rhino, Vulture, Electro that were outside what you saw in the final game. But what happened was that A, we were kinda running out of time, and B, it felt like a lot of fluff at the end. It just felt like a lot of fluff. It didn’t hit the quality bar. At the end of the day we wanted to say, quality was most important.
Bryan Intihar continued that cutting down some of the rough edges actually improved certain aspects. He used the Electro-Vulture Boss fight as an example, saying it ended up being better after cutting fluff out.
What we ended up doing was we started trimming down these extra missions and activities, and started condensing things. And the beauty of that was things like the Electro-Vulture boss fight actually wind up being way better than having the two separate fights that we were going to do. It tied better into the story and the flow of act three, so the constraint actually ended up making for a better product.
In the final build, we only saw Mr.Negative getting a prolonged boss fight which made sense as he was part of the story from the beginning.
Despite the lack of separate boss fights, Spiderman PS4 managed to sell more than 3.3 Million copies. Also, Spiderman PS4 has one of the easiest platinum trophies of all time and a new update has now also arrived which means post-release support is in high-gear. DLCs will start rolling out in the coming weeks.