Fallout 76 is going to feature mods like previous games but they are not going to be available at launch. Bethesda recently talked about the future of mods and that they will be available only on private servers.
Pete Hines said:
Mod support is going to be tied to work that we’re also doing on private servers, and letting people do private servers. Mods will be a thing that runs on private servers
It’s very unlikely that these mods will eve run on public servers. As we all know, mods can end up doing insane modifications so developers want to avoid it in public servers to keep it fair.
“I don’t foresee a universe in which we allow players to come in [to Fallout 76’s public servers] with their own unique and different mods. If you want to run mods, they’ll have to be done on a private server”
Though you’ll be able to decide what kind of mods you want to use and be matched with.
“You’ll be deciding what sort of mods you’re including and running, and everyone playing on that server is playing with those mods.”
Pete then made it clear that mods will not be a part of the game at launch. Furthermore, they will not be actually supported until November of 2019.
“It’s going to be a lot of work. But mods and private servers are definitely coming,”
The good news is that mods will be coming to consoles including PS4 and Xbox One. It’s a great new addition to the game by Bethesda and something PC gamers have been enjoying from a long time, unlike console gamers.
Other than these modifications, Pete has also explained why their first online Fallout game is skipping Steam. Bethesda is not doing this for revenue purposes but instead, they want to have a closer relationship with customers. They want to know issues and challenges of the game in a much easier way. It wasn’t possible before with Steam.
Main theme soundtrack of the game by Inon Zur has also been released and it’s very relaxing.
Fallout 76 will release on November 14 for PC, Xbox One and PS4.