A long tale has finally come to an end but unfortunately not on the likeliest terms. Limit Theory has seen to a heart-breaking close after its cancellation announcement. The publisher for Limit theory, could not have been more sorry to the fans who followed the journey all along.
Josh Parnell, main developer for the much-anticipated sandbox game revealed about the cancellation. Josh was not at all pleased to cancel Limit Theory after all its development had been going on for years. The Kickstarter crowdfunding campaign for the game gained high applause six years ago. Most of the support was due to the game’s sandbox space where possibilities were endless.
But that dream has now turned into the worst nightmare for Josh Parnell as he expressed:
“Not in my darkest nightmares did I expect this day to ever come, but circumstances have reached a point that even my endless optimism can no longer rectify.”
Meanwhile, back in the day, Josh had a different perspective for Limit Theory. Never in his wildest thoughts would he have predicted the scenario of today when he said:
“I want to show people exactly how much one can accomplish with a small budget and the immense power of procedural generation.”-(RPS, 2012)
Josh addressed how the difficulties in the development of Limit Theory have come to this:
“Every year that passes sees me becoming more desperate to make good on the dream with which you all entrusted me, but each such year I grow less and less capable of doing so as my mindset falls further away from that bright, beautiful hope that powered me from the beginning. I am not what I once was.”
Josh even went on to the Limit Theory online discussion forum to post his apology to the fans:
“I don’t know how to make this right. For years now, I’ve been running on pure loyalty to you all — it has been quite a long time, if I’m honest, since I was actually working from a place of inspiration — yet even with the purest of intentions and the deepest desire to honor my commitment, I find myself unable to bring about miracles. No matter how hard I try, it’s not enough to bring LT to fruition, and this pattern of failure has evicted all self-confidence and hope from my mind, leaving only doubt, anxiety, and despair. Some days I think to myself ‘how absurd that a game should make me feel this way,’ and I realize just how unfit I have become to build a source of joy. I wanted so, so badly to make you all proud. To bring you all joy. There are no words to properly convey how sorry I am that I have failed you all.”
Fans were not at all hesitant to give him the love for his commitment to the game. Yet it is still quite unfortunate that the dream of an open-world game with so much potential shut down.
Nonetheless, Josh wishes to release the source code of Limit Theory despite the cancellation. But he assures that it won’t be a working game.
In the meantime, the upcoming Just Cause 4 is being dubbed to be the Best Open-World Game Ever. It looks like ideas with limited resources have no future.