After so many reports and rumors, Rockstar Games has finally lifted curtains off of Red Dead Online. The multiplayer mode was discussed by Imran Sarwar, Director of Design at Rockstar North, and Josh Needleman, Senior Producer at Rockstar San Diego, in an interview with IGN.
From what we can gather, Red Dead Online sounds like a GTA Online clone set in the 19th-century backdrop, which isn’t a bad thing of course. The game world works in a similar manner to GTA Online as players will get to freely explore 7 different locations, join or fight against other players.
Players will complete missions, heists, level up by earning XP, go on treasure hunts, complete bounties, and more.
Of course. Red Dead Online will use the world and gameplay mechanics of Red Dead Redemption 2 as a jumping off point for a new world of cowboys (and cowgirls) and outlaws that combine multiplayer and cooperative gameplay and narrative components in a huge open world. Players will be able to explore alone or easily join with friends or other players to compete or work together. We’ll take full advantage of the entire world, as well as all the aspects of a 19th-century setting that make Red Dead Redemption 2 unique and fun.
Red Dead Redemption 2 Online aka Red Dead Online won’t be a part of the base game at launch. The multiplayer mode will be released later down the line once it is ready. However, according to Rockstar Games, they are ready to host a public beta to test many of its features prior to release.
Red Dead Online beta is starting this November on PS4 and Xbox One. More details will arrive in the coming weeks. Red Dead Online is expected to be even more successful than GTA Online.
Red Dead Redemption 2 is releasing on October 26 for PS4 and Xbox One.