PS5 and Next Xbox are still a couple of years away but at this point, AAA publishers have access to the early hardware designs and ideas. Even though they won’t admit anything outright, many of their games are currently under development for PS5 and the Next Xbox.
Pete Hines recently spoke about the next-gen consoles and hinted they may not be as big of a shift from PS4 and Xbox One.
Pete Hines spoke about the shift from PS2 to PS3 and how the graphics changed later from PS3 to PS4. He suggested that the shift from PS4 to PS5 may not be as big as some expect.
I am curious to see what it looks like and how it’s different. I’m privy to some stuff which obviously I can’t really talk about, but there is also a lot that I’m not sure on what it’s going to look like. And more importantly how big a shift we can expect.
I feel like there was a shift from Xbox and PS2 to Xbox 360 and PS3 that was pretty demonstrable. Because we went from the old way to HD and the HD thing was so dramatic. It was night and day. Then you went to Xbox One and PS4 and it wasn’t like ‘woah’. The graphics folks that are super into it can certainly tell, but to the average consumer they were like ok it still looks good. How much of that will change, I don’t know. The rest of it doesn’t matter to me because I’m not drawing art or coding or designing. What really matters is what the developers think. What do they need and what are the kind of power and features they are looking for.
The shift from PS4 to PS5 could be more in terms of features, VR, online, and less about graphics. Sony already confirmed PS5 will not be a 4K console but times change, ideas, change, and plans change. The next console from Sony could very well be a 4K console but the most we can expect from it is 4K/30FPS.
Bethesda’s Starfield is expected to be the first Bethesda game to be on PS5 and the next Xbox.