Nintendo Switch is known to be a slow learner among the leading consoles in the gaming industry. The fact that the Nintendo online subscription service only came out in 2018 goes on to show the gap Nintendo Switch has with the up-to-date feature of the Xbox One and PlayStation 4. Another area for the Nintendo console has been its inability for some games to have cloud saves which the video game company justified which seemed rather unreasoned.
Online functions are not a strong spot for the Nintendo Switch console which makes them significantly distant from the convenient functionality of fellow consoles. We live in a time where cloud saves have become an integral part of gaming whether is Xbox, PC or PlayStation. Although the list of games supported for cloud saves on Switch is long but the omissions from this list are quite noticeable.
Nintendo thinks that having your data saved on a tangible console is somehow a better option than having it backed up by the cloud saving feature. FIFA 19, NBA 2K19, Dead Cells, Dark Souls, and Splatoon 2 were found to be included in the games limited for the cloud saves on Nintendo Switch. The highly anticipated Let’s Go Pikachu and Eevee is also among such games.
GameInformer asked the video game company for a comment on regarding this issue after learning about the incapability of the aforementioned games for cloud saves. Their reply only helped in raising more questions on the company then actually finding a viable response:
The vast majority of Nintendo Switch games will support Save Data Cloud backup. However, in certain games, this feature would make it possible to, for example, regain items that had been traded to other players, or revert to a higher online multiplayer ranking that had been lost. To ensure fair play, Save Data Cloud backup may not be enabled for such games. To ensure that Save Data Cloud backups cannot be used to unfairly affect online multiplayer rankings, the feature will not be enabled in Splatoon 2.
The fact that they mention such security concerns of the games only seems to be a problem for the Nintendo consoles. While specifically Splatoon 2 has been dealt with issues for a long time only because of the local saves. Hence, limitation of cloud saves does not seem to make it harder for the people behind these concerns but it does burden the players instead.