It’s no secret that the gameplay demo we’ve seen yesterday is taken from a powerful system. More specifically it was recorded on PC, using an i7 CPU and a 1080 Ti GPU. Even with that condition as a “best performance option”, we shouldn’t worry about Cyberpunk 2077 optimization on PC. CD Projekt RED is already on it. Maciej Pietras, the lead cinematic animator of Cyberpunk 2077 said:
“We knew we are developing the game for PC, PS4, and Xbox One. And we started the process of optimization right at the start. So that’s why what you see running on the demo is a PC, which is like i7 and 1080 Ti”
“We are from scratch thinking about optimization, about how the streaming works, how to introduce global illumination, for instance, without overwhelming the CPU”
Even with the development history of the name of The Witcher 3, the company isn’t settling for what they already know. According to Pietras, Cyberpunk 2077 is a bigger challenge that The Witcher 3, something that we can already see from its demo.
“It’s a huge challenge compared to The Witcher, but it’s still open-world, it’s still one big city that you can explore”
Witcher 3 is also perfectly optimized on PC, with low-end systems being able to run it perfectly and still have it look pretty on low options. If Cyberpunk 2077 optimization is to reach that level then everyone will be happy.
Comparing the two games is absurd since The Witcher 3 is already a top game of its genre. It mixes and matches elements from various different playstyles under the “protective umbrella” of an RPG and if Cyberpunk 2077 manages to do the same, then success will be granted. We can already tell that the announcement of its release date might be a perfect birthday wish.