The right game has the potential to change lives and in this case, save lives. Hellblade Senua’s Sacrifice is one of those games as it not only represents what people with psychological conditions see and feel but, Ninja Theory’s latest game has managed to save a life of a boy dealing with psychosis.
Twitter user Jessica Prime took to Twitter to thank developer Ninja Theory for their latest game, Hellblade: Senua’s Sacrifice, as the game saved the life of her second child.
According to Jessica, after his son played Hellblade Senua’s Sacrifice he convinced her mother to seek medical attention for himself and turns out he was dealing with psychosis.
Jessica added that his son wasn’t able to deal with what was happening to him and also planned to kill himself. All of this changed after he played Hellblade Senua’s Sacrifice.
Thank you, @NinjaTheory, for Hellblade: Senua’s Sacrifice. It saved my son’s life. After playing it through, he asked to go to the hospital for help. He couldn’t take everything he’d been dealing with & had a plan to kill himself. The game changed his plan. Thank you. ❤️
— Jessica Prime (@FaerieGlamour) August 12, 2018
As I mentioned earlier the right game has the potential to change lives and in this case, save a life and Hellbalde Senua’s Sacrifice has managed to do both of these things.
With all the negative press video games get as many believe that violent video games make people or children violent.
This is proof that video games are not only a tool to do things people can’t do in real life but they can spread awareness of various social and mental issues among people.
For those who don’t know, Hellblade Senua’s Sacrifice follows the journey of Senua who is dealing with loss and psychosis, which gets worse as she moves ahead with her journey.
The game tells the story through her hallucinations and the environment and can be considered a case study given that Ninja Theory actually developed the game from the input from physiatrist and people dealing with Psychosis.
Hellblade Senua’s Sacrifice wasn’t exactly a big-budget AAA title as it was developed under tight budget constraints and with a small team of developers.
Despite all that the game was a success and according to the studio itself, they were surprised with the success of the PC version.
This is according to Chief creative director Tameem Antoniades, who noted that he was expecting the PS4 version of the game to be way more successful than the PC version.
However, they were proven wrong as the sales split between the two was closer than what the studio anticipated.
What do you think of Hellblade Senua’s Sacrifice saving the life of a boy? Let us know your thoughts in the comments below.