Monster Hunter World PC is out and PC gamers are enjoying the game, at least the ones that are able to play it. PC community is known for mods that bring exciting things to games, however, according to one modder, Monster Hunter World PC features some of the strongest anti-mod tech.
Modder “Kaldaien” rolled out a Monster Hunter World PC mod to fix the HDR and noted that the game features the strongest anti-mod tech he has ever encountered for a PC game.
He noted that this might or might not be related to the implementation of the Denuvo DRM as he can’t say for sure since he didn’t encounter this type of anti-mod tech before.
The anti-mod BS in this game is the strongest I’ve ever seen (puts FFXV’s stupid anti-debug to shame).
I do not know if this is a part of Denuvo that has never been used before or if it’s actually a trumped up ad-hoc solution from people who have no business imposing restrictions on the consumer. Anti-debug / anti-mod is always bad, but it’s exponentially worse when done by amateurs who do not have the necessary experience to ensure their stupid charade doesn’t do more harm to the customer than benefit (is there any?) to the publisher.
Speaking of the game, the PC version of the game is reportedly unplayable if you don’t have Intel Haswell CPU or above.
The game requires CPU with the FMA3 Instruction set which is present in 4th-gen Intel Haswell CPUs and above. This requirement is due to the implementation of the Denuvo for Monster Hunter World PC.
This is somewhat non-sensical since Monster Hunter World’s official system requirements demand a 3rd-gen Intel Core i7-3770 CPU, which according to the report isn’t capable of running the game at all.
As for how is the game’s performance on PC, you can check it out the full breakdown of PC performance here.
Monster Hunter World is an action-adventure game developed by Capcom for PC, Xbox One and PlayStation 4.