From Software is the famous developer behind the popular Dark Souls franchise and is currently working on a new IP, Sekiro: Shadows Die Twice. However, according to CEO Hidetaka Miyazaki, the studio has no preference in regards to new IPs and sequels as they develop games that make sense the most.
Speaking with the Edge magazine, Hidetaka Miyazaki talked about From Software’s upcoming game, Sekiro: Shadows Die Twice.
Miyazaki was questioned about if the From Software prefers to work on new IPs or sequels to which he replied that he personally has no preference and neither the studio.
He added that new IPs and sequels have merits of their own as the new IPs allow devs to be creative while sequels allow refining of the ideas.
Personally I do not have any particular preferences, it depends largely on business decisions, and on what the team intends to achieve – I think both options have their merits – a new IP like Sekiro: Shadows Die Twice allows us to be even more creative, experimenting with new ideas, but creating a sequel is just as interesting because it allows you to refine the ideas you’ve had previously, further enhancing your work As a player and author, I appreciate both new IPs and serial sequels existing.
Speaking of the upcoming Sekiro: Shadows Die Twice, the game will be a bit different from usual From Software titles as the game will feature a direct story.
However, that doesn’t mean that the game will put everything in front of the players as the studio explained that the game will have secrets hidden throughout the game.
Aside from gameplay changes from usual From Software titles, the upcoming title will also be much more grounded in reality compared to Dark Souls games.
Sekiro: Shadows Die twice is a third-person action adventure game in development at From Software and will launch in 2019 for PC, Xbox One and PlayStation 4.